Sid Meier's Civilization V: Brave New World
Sid Meier's Civilization® V: Brave New World is the second expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This new expansion provides enhanced depth and replayability through the introduction of international trade and a focus on culture and diplomacy. Your influence around the world will be impacted by creating Great Works, choosing an ideology for your people and proposing global resolutions in the World Congress. As you move through the ages of history you will make critical decisions that will impact your relationship with other civilizations.
Sid Meier’s Civilization V: Brave New World also introduces nine new civilizations, eight new wonders, two new scenarios, four new gameplay systems and dozens of new units, buildings and improvements offering an expanded variety of ways to build the most powerful empire in the world.
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This expansion made Civ V get to the point where it both has a large and varied amount of mechanics that change in focus throughout the course of a match, as well streamlined them to where most individual actions don't take an excessive amount of information or time to do them successfully.
I reached the point that I can't do with most games where I put this on and play it mindlessly for several hours while listening to an album or a podcast. The changing flow keeps me engaged while the simplicity of each action makes it so I don't have to think too hard for turns ahead.
I would never argue that Civ V BNW is the peak of 4x design from a strategy perspective, but it hits a perfect balance for me where it is utterly therapeutic
*important note, base Civ V is basically unplayable when compared to this, this expansion far exceeds the base game