A beautifully minimalist puzzle game combining chemical bonds and puzzling pathfinding.
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Sokobond and Cosmic Express are my least favourite Draknek published puzzle games, and they've combined to produce a game that - while interesting - also languishes at the bottom of that pile.
I think there's something about tracing out a line on a screen rather than physically controlling a thing in an environment that just doesn't jive with me in a puzzle game.
I think there's something about tracing out a line on a screen rather than physically controlling a thing in an environment that just doesn't jive with me in a puzzle game.