Sonic CD

released on Sep 23, 1993

Sonic travels to the distant shores of Never Lake for the once-a-year appearance of Little Planet - a mysterious world where past, present, and future collide through the power of the Time Stones that lie hidden within it.

Sonic arrives only to find the once beautiful world imprisoned beneath a twisted metallic shell. His arch-nemesis, Dr. Eggman, has come for the Time Stones and with them, will soon have the power to control time itself!

In order to put an end to Dr. Eggman’s nefarious schemes, Sonic must use the power of Little Planet to travel through time; breaking Dr. Eggman’s hold over the future by destroying his machines in the past and recovering the missing Time Stones!

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O segundo melhor Sonic, o melhor 2D. Level design inteligente, único, valorizando velocidade, e ainda dando tempo pro jogador reagir. Melhores bosses, músicas, artstyle, gameplay/design dinâmico que incentiva a exploração e criatividade do jogador.

really truly miss the days when people rightfully considered this a "hidden gem" and "the best sonic game". i'll beat the shit out of whatever popular internet chucklefuck decided to tell people that AKSHUALLY the level design is bad 🤓

Até onde puder jogar já é meu favorito.Vamo ver se mantém até o final

This provides a unique Classic sonic experience
This title coming after the first Sonic the hedgehog in terms of development (As Sonic Origins proves) comes with a new method of mobility the Super-Peelout, it allows sonic to instantly reach max speed but has vulnerability compared to the spin-dash, this ability feels pretty important and becomes natural to use with the gimmick of time travel that CD introduces.
The time travel gimmick is impressive and adds lots of depth to the stage designs. This is done by passing future/past signs and maintaining max speed for a few seconds. This will warp Sonic into the past or future with different aesthetic and musical themes.
Level design: The level design of Sonic CD has the most visual flare out of all the classic games, bringing unique soundtracks with each time period also. But this sadly does not mean the layout of the levels is the strongest because some of the stages become easy to navigate without thinking within 20 seconds to beat the stage and doesn't provide too much challenge to navigate in new ways and on the other side of the coin some stages become confusing to find your way around (such as the final stage) which the difference in pace becomes very noticeable.
Bosses: The boss fights within Sonic CD are very unique, providing different ways to tackle them, these can range from jumping on stone blocks and navigating to the roof to having a race against Metal Sonic. These fights also can go back to basics in the starter stages to provide a brand new experience.
Soundtrack: The soundtrack of this game is fantastic. I played on the Steam release (that is no longer available, because of Origins) which gave me the opportunity to switch between the US and JP versions. I love the JP version of the soundtrack it feels so funky and stardust speedway is a banger. I find the US version to be really weird because despite absolutely loving the main theme Sonic Boom, there are weird cases where you question if they made the game for a younger audience with the game over screen sounding very creepy.
Overall: A gem of a sonic title that is very unique in a great way to provide a long-lasting memorable experience

Feels more like a transitional game between Sonics 1 and 2 instead of 2 and 3, which is weird. There's not a dip in quality like Metropolis Zone, just a consistently okay experience that doesn't stack up to the first half of 2- a short one, too. CD has like half the zones of Sonic 2, but 3 acts per zone. It feels like a net loss, which I could forgive if the bosses were better than 2's selection. Most of them are pretty terrible, with the exception of racing Metal Sonic down Stardust Speedway, which is probably the highlight of the game.
Being on the Sega CD its presentation is leaps and bounds ahead of its Mega Drive bretheren- it's got the best OST of Sonic's 2D titles (also containing the series' first vocal track, which would rapidly become a staple, thankfully) and the little animated cutscenes have so much charm in them.
Overall a solid experience- definitely better than Sonic 1- but I was spoiled by the first half of Sonic 2.
Next- Sonic the Hedgehog 3
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