Speed Race

Speed Race

released on Nov 01, 1974
by Taito

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Speed Race

released on Nov 01, 1974
by Taito

1974 saw the release of Nishikado's Speed Race, an early black-and-white driving racing video game. The game's most important innovation was its introduction of scrolling graphics, where the sprites moved along a vertical scrolling overhead track, with the course width becoming wider or narrower as the player's car moves up the road, while the player races against other rival cars, more of which appear as the score increases. The faster the player's car drives, the more the score increases. In contrast to the volume-control dials used for Pong machines at the time, Speed Race featured a realistic racing wheel controller, which included an accelerator, gear shift, speedometer, and tachometer. It could be played in either single-player or alternating two-player, where each player attempts to beat the other's score. The game also featured an early example of difficulty levels, giving players an option between "Beginner's race" and "Advanced player's race". Speed Race would be the first in a long-running series of arcade games based on the same concept during the 1970's and early 1980's. Speed Race itself was re-released twice in 1978 during the cocktail craze in Japanese arcades - first as a tabletop/cocktail variant and then as a tabletop/cocktail color variant.


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While I was in Japan I had the opportunity to play Taito's Speed Race from 1974, which I believe was the first game to have smooth scrolling. It was actually a lot of fun and way more interesting to play than it had any right to be. I would choose this 1 million times over Pong.

It's interesting how many of the arcade racing fundamentals started here, with a toggle for high and low gear, as well as a timer that refreshed at checkpoint intervals.
As you'd expect from a game of this vintage, there is no goal. It's just a straight Hi-score run. Harder than it looks though, as the road often narrows or goes pitch black during certain sequences. I'm not 100% certain but I'd imagine it's impossible to emulate due to the hardware so tracking it down and playing it for yourself is the only way to play it. That's if you ever wanted to find one, this is pretty much just a curiosity piece these days.