Sunrider: First Arrival

Sunrider: First Arrival

releases on TBD

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Sunrider: First Arrival

releases on TBD

Sunrider: First Arrival is a visual novel strategy game.


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So, my initial idea was to replay the original Sunrider to better review the sequel, Liberation Day, which had been sitting on my backlog for the best part of almost a decade.
Imagine my surprise, then, when I open Mask of Arcadius and see this new option, First Arrival, on the menu. After some digging I discovered that Mask of Arcadius has 2 chapters of the multi-chaptered story with the first one being First Arrival.
That being said, consider this a surprise review of Sunrider: First Arrival.

First Arrival is the first of many arcs of the "Sunrider" narrative and is roughly 5 hours in length, kickstarting the whole story of the Sunrider and its captain from the ship's maiden voyage to the end of Act 1, when after a big battle you have finished collecting your waifus, all pilots of the Ryders, this universe's mechs.
The story starts strong, throws a lot of premises and does a lot of world building but the pacing itself, from the introduction of Icari to the dissapearance of the pirate girl or the rescue mission on Ryuvia, is not the best; enemies turn allies quickly and things sometimes seem to happen.
Still, the world building is fairly entertaining and while it does fall on tropes there are some things, like the ties between Sola and Asaga, that are interesting making Sunrider both similar to its peers, with the "sole-spaceship-fighting-a-war" Gundam storyline, stand a bit better on its own.
The battles go on on a GRID system and they are easy to understand; there's not a lot of interesting features to the combat but it gets the job done, although the cut between the ally music and the enemies is alwasy jarring.
Speaking of music, the OST is quite good reminding me of things like Mass Effect, but the voicelines (there are little and only in battle in seems) are repeated at nauseam during combat to the point they get a bit annoying.
The designs tho are really good, the characters are fine but the MECHS look very nice and the Sunrider itself is so cool looking its design is etched into my brain since I was 14.

Overall 5/10 for combat but a good 6.5/10 on story so because of good intentions and the fact the Solace-PACT War is only just starting by the end of this part of the story, I'll give the game a not so bad review.