Tetanus

Tetanus

released on Feb 03, 2023

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Tetanus

released on Feb 03, 2023

Tetanus (thanks @Da Spadger for the title) is a vanilla compatible episode for Doom 2, centered around clean, easily readable level design, with visuals inspired by "orange-box" designs from various source engine games, as well as Super Mario Odyssey's "Steam Gardens." Tetanus also features an almost entirely bespoke soundtrack with midis by AD_79, and ZeMystic, among others. Mouselook, jumping, and crouching should be disabled if you're playing on a port with those features. If you are playing on Chocolate Doom, you can load the DeHacked normally, or use the "-dehlump" command to load it directly from inside the WAD. A full map list and more can be found in the readme.


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I don't understand the Doom community. Like, seriously, I'm not trying to be a hater or judge anyone for their taste, I just genuinely do not understand what people think is fun about WADs like this. Half of it is locking you in tiny rooms with a million enemies you can't dodge, and the other half is giant arenas with a million enemies where you can kinda dodge. It's either frustratingly difficult or tedious and boring. If you aren't save scumming the same battle 100 times over until you get lucky, you're hiding in a doorway pumping an endless amount of rockets.

Tetanus in particular loves to give you rockets and then immediately throw you in rooms where you blow yourself up trying to use them. It almost never gave me plasma so the BFG and Plasma Gun were rarely viable options. I made it to the onslaught at the end of level 9 and gave up, it's just not worth it to me. The visuals are pretty and it's got some nice original music, but the gameplay just melts my brain. Give me vanilla Doom 2 any day over this, 100% unironically.