Completely unlike the classic Bard's Tale games, this game is in a 3D environment with the player watching his only controllable character from an overhead vantage point, and it is better described as an action-adventure game than a traditional role-playing video game (i.e. there are no character classes or inventory management). The player's character, The Bard, has magic and weaponry at his disposal to complete the task. The more the player accomplishes, the better his skills will become. The appearance and gameplay is much the same as the Baldur's Gate: Dark Alliance series, which shares the same graphics engine.
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I just saw that the overall rating for this is on the lower side. I'm surprised as I thought it was a relatively well liked game but I guess not. I really ended up enjoying it as a funny jab at the action RPGs of the day and it introduced me to inXile Entertainment. I still chuckle at the stupid Beer Beer Beer song.
Low expectations can be a boon, sometimes. I came in expecting a low-rent PC port of an OG Xbox ARPG, and I got a game that was surprisingly quick on its feet, both in gameplay and writing. Sure, there's elements to both that haven't aged well, but in essence, Bard's Tale answers the question of "What if Mel Brooks made Robin Hood: Men in Tights but a video game? And also half-decent?" Some of the dungeons may have dragged a bit, but I was tickled by the game's often tweaking its design.