Take on the role of a Zashiki-Warashi, a house-bound spirit that can bring good fortune, and peer into Sachi's life. You'll see some of her more vulnerable moments and have no choice but to intervene from time to time, but it's all to guide her toward a bright future! Give her direction while she's at home and help her grow her parameters in all kinds of ways. Your guidance will determine the future she ultimately heads toward. There are 20 total paths awaiting Sachi, and it's up to you to help her find them!
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I played this game through 20 times to unlock everything. Each time takes like 20 minutes. Each time is very boring. Why did I buy this? The concept is interesting.
You control a spirit and you have to touch items to get the girl's attention, making her interact with said item. It raises her stats and by guiding her with certain stats, you get a different ending. And a few of them are chuckle worthy.
I've played games with this exact formula before and I thought this would be another little gem of a game. It's not. Also it's filled with fanservice so if you like that, you like that.
There is however something that compelled me to finish the game fully. I'm not sure why. But I did it and if I put that much effort into it, there has to be something redeemable right? Right?!
You control a spirit and you have to touch items to get the girl's attention, making her interact with said item. It raises her stats and by guiding her with certain stats, you get a different ending. And a few of them are chuckle worthy.
I've played games with this exact formula before and I thought this would be another little gem of a game. It's not. Also it's filled with fanservice so if you like that, you like that.
There is however something that compelled me to finish the game fully. I'm not sure why. But I did it and if I put that much effort into it, there has to be something redeemable right? Right?!