The Interlude

The Interlude

released on May 04, 2019

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The Interlude

released on May 04, 2019

In over your head with no easy way out, you find yourself stuck in the parking lot nervously awaiting your fate. The Interlude is a realtime first person anti-thriller, designed to be played in a single 10 minute play session.


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Spent way longer than I should have playing Snake in this trying to get a high enough score to unlock an Easter egg that ultimately wasn't worth it but I'm not sure what would've been worth it, the controls were really bad for Snake. Not to say this game controls poorly, it controls just fine, but you're also controlling an old-school mobile phone through those controls which would already be finnicky in real life and is a bit more-so through the medium of the game, at least when it comes to Snake. The Snake mini-game has a forgiving rhythm to it to make up for the difficulty controlling it, but it still took me like 40 minutes to get the score I needed. Not a criticism whatsoever because it's completely unnecessary to beat the game. The only thing you need to do to finish the game is press a button, and luckily you have as much time to play Snake as you want until you press that button. But the radio does stop playing after like ten minutes because the game is supposed to be over by then. I mean y'know, it's like barely a game, but that don't matter. It's a neat little thingie, whatever it's supposed to be and it looks nice. (6/10)