The Light Brigade

The Light Brigade

released on Feb 22, 2023

The Light Brigade

released on Feb 22, 2023

A roguelike VR shooter with realistic gunplay and immersive light magic. Ascend the ranks of The Light Brigade to unlock new weapons, upgrades, classes, and abilities as you fight to restore light to the darkness.


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This is held up as one of the best VR experiences currently and I feel like I'm being gaslit by the community at large by this sentiment. Maybe I just had the worst possible impression?

So this game is meant to be a rougelite. You're supposed to die pretty quick and then through repeated attempts unlock new gear and upgrades and learn how to play better until eventually you get the satisfaction of a perfect run to the end.

I uh, I beat it on my first run. Default rifle. It was really easy. Frustratingly so. It all looked and felt cool but had absolutely zero observable depth.

The first boss fight was okay. A big guy floating in the air and you shoot him a bunch and take cover. Sure. The second boss fight? One of the worst I've experienced in VR. So frustrating that by the time I was done with it I wanted to stop playing. I kept going though because I couldn't find a means to save and resume later.

Then I just went right to the third boss and won that one too. I felt nothing. Honestly the whole time I was tired because it was late and I was DESPERATE for something to kill me so I could hop out of VR and go to bed. This game was annoying.

I ended up refunding it. I don't get it.

Fun to master, with challenging difficulty, and fine-tuned gun and roguelite mechanics, makes for a fantastic game where no two play sessions ever feel the same. My 2023 VR Game of the Year. NameBrand

The Light Brigade is awesome. I picked it up on a whim on recommendation from a friend, and from then on it was all I wanted to do anytime I put on my headset. It's the strategic, punishing combat, combined with the sweet randomosity of skills and upgrades that kept me coming back, session after session.

I feel my library of VR games is expansive, but nothing is quite like Light Brigade. I've played a lot of fast and arcadey shooters, but if you try to play like that in Light Brigade, you end up dead. Here, you're rewarded for lining up shots, having pin-point accuracy, and using cover to the best of your advantage. Understanding your weapons, and the different game-altering card modifiers also assists in your journey across the realm. In that sense, it plays like a tactical, first-person, roguelite, shooter all of which I'm on board for.

There is certainly a story with a considerable amount of lore in here, don't get me wrong, but it takes a backseat to everything else in my opinion. I think the creator was going for a FromSoft-inspired approach by keeping much of it in secrets, set dressing, and tiny conversations, but it just didn't stick with me. I can't tell you much about the world or narrative besides the fact that there is an evil King or something. Corruption something something. Light guide me or whatever. I just don't know. Loved the overall vibes of the theme though and thought praying was cool and stuff in regards to the world, but I just wish more of it stuck with me.

Guns all felt pretty unique within their respective classes. I enjoyed swapping them out between each run to keep things feeling nice and fresh. Think my favorite class is the dual pistols fella. Was cool how there was an alternate reload for it. Speaking generally about the weapons they're all pretty usable right from the get-go and it's fun making your way through a run and finding unique attachments and weird magical artifacts to augment how you use your weapons. I always found that to be incredibly rewarding.

Despite being able to become quite overpowered due to the different card-based modifiers (these are just your common roguelike spices, like different damage types or whatever, that proc in certain conditions, I don't feel too compelled to explain all that), after completing a few runs and having the world difficulty increase several times... I did find myself running into some quite difficult situations. Sometimes I would be overrun and simply have no ammo. Had a few unlucky spawns where the enemies noticed me right as I spawned into an area and they killed me instantly. I don't know. It got tough, and I'm glad it did, but I certainly hit my limit of difficulty, though it did take "beating" the game 3 or 4 times over to get to that point which I appreciate.

Overall I love this game. There's something so rewarding about sitting down for an attempt or two through the whole thing, sinking points into the different classes, and experimenting with the different cards and combos you can pull off with their effects. It makes for a compelling package of a VR game that is certain to make a nice home in any VR player's library. I highly recommend it.