The Soul Stone War

The Soul Stone War

released on Mar 05, 2020

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The Soul Stone War

released on Mar 05, 2020

Become the Wielder of Soul Stone, an ancient artifact of untold power, and shape the fate of your world. Outrun the past so that you may have a future.


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Played on iOS (why is mobile never a platform option for CoG/Hosted Games on here?)

All the usual selling points of Choice of Games/Hosted Games titles are here - massive amounts of player choice, diversity, character customisation, fun stats.

This one gets a bad rap, in my opinion. I've seen people criticising the protagonist for being 'helpless', less of a combatant than the companions, etc. but that wasn't my experience at all. I know in my playthroughs I certainly had some badass battle moments (including one where my character leapt through the air and stabbed a dragon in the head, single-handedly killing it), so I'd assume if someone genuinely is failing in fights at every turn and needs to be saved, it's down to stats or the choices they're making, not the game itself.

Anyway, the game itself is interesting and enjoyable. I loved the concept of the Soul Stones and the fact that which one you're bonded to is dependent on your personality traits - the amount of variety in the Stones and in the weapon forms they can take was fun to play around with in replays. The characters are pretty charming, and I enjoyed the option of polyamorous routes.

Although, because I am a certified villainfucker, Manerkol was obviously my favourite.