The Sum of All Fears

The Sum of All Fears

released on May 31, 2002

The Sum of All Fears

released on May 31, 2002

Lead a team of domestic counter-terrorism experts through 11 dangerous missions that span the globe. Formed from the elite of the F.B.I.'s HRT, you have been tapped to perform covert ops in the most dangerous circumstances imaginable. As the commander of this team, you'll lead your unit into the heat of battle, performing missions ranging from eliminating terrorists to planting bugs, and destroying illegal weapon caches to rescuing hostages. You'll give them orders in the field and take the point in leading them into combat.


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"We have Ghost Recon at home"

I mean it's literally just a mod from ghost recon that has none of the squad commands and certainly non of the planning ability of Rainbow Six. The pre-set plan for you is often flawed and big reason why the og R6 games are so gratifying is because it's fun to fail and go back and replan your route through a level. Here? you can forget about that, you just have to have better reaction time next time.

Doesn't help that the AI from both your teammates as well as the enemy is brain dead. My squad would always get stuck on walls, fail to put grenades through doors, ignore squad commands. I'd literally rather not have them. The enemy sometimes would snap right to you and other times no notice your existence, leading to this infuriating RNG with every engagement that makes it impossible to play tactically.

This plays like a bad ghost recon mod and is nowhere as fun as that game actually is. I got this out of morbid curiosity and now I just wish I booted up any other Red Storm game instead. Also fun fact: this game doesn't work out of box on steam, it's sold with a broken exe file. Thaaaank you Ubisoft.

Bleh