Transformers: Mystery of Convoy

Transformers: Mystery of Convoy

released on Dec 05, 1986
by Takara

,

ISCO

Transformers: Mystery of Convoy

released on Dec 05, 1986
by Takara

,

ISCO

The game stars Autobot protagonist Ultra Magnus. The titular Mystery is the identity of Optimus Prime's (referred to in the title as "Convoy") killer, as the 1986 film did not see a Japanese release for another four years. Thus, Optimus Prime's death was not adequately explained to the Japanese audience; this game was intended to capitalize on that gap.


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Rapaz, pensa no desespero desse povo pra lançar um jogo de Transformers. Sem planejamento algum, você é linchado desde o primeiro segundo por inimigos minúsculos e frenéticos, enquanto você é um alvo do dobro do tamanho deles. Você e todos os outros morrem com um tiro, como se nem os robôs estivessem com vontade de estar aqui e só querem acabar logo com isso e irem pra casa.

Não tem história, provavelmente um Megatron lá olhou torto pro Optimus e ele foi tirar satisfação. Os chefes no caminho parecem ser só as logos da franquia voando pra cima e baixo, parece preguiçoso, mas também pouco importa, provável que você nunca verá nem o da primeira fase.

Ah, e você pode virar um caminhão.
Não ajuda, mas você vira um caminhão.

It's just as bad as everyone says it is. Now I understand why it was given to me for free LMAO

信用してください、うわさどおり最悪だ。私に無料で与えられた。今ではその理由が分かったwwww

0.5/5

Game Review - originally written by (wraith)

If you’re thinking about playing this game, don’t. I usually try not to say anything terribly bad about non-DBZ games on the site, because the people who translated it (usually) put a lot of effort into it. However, this game is just bad.

You are a large, 8pixel x 16 pixel red, white, and blue blob that can be Optimus Prime, or Inferno. I’m not really sure. And there’s lot’s of stuff zipping around the screen, and it all shoots at you, and it all can kill you in one hit. You hear the same damn song through the whole game. Many of the levels are palette swaps of the previous level. THREE of the bosses you’ll fight are nothing more than a giant Decepticon symbol. (Yes, kids. Before there were Predicons, there were Decepticons. And they’d kick the Predicons’ asses in). But the best part is, if you’re patient enough to play this game for more than five minutes, there’s some kind of an infinite loop in Stage 9. You get to the end … and instead of fighting a boss (which is probably just another giant Decepticon symbol), you get whisked back to the beginning of the stage. Kinda remniscient of many old Atari games that never end. Anyway, play this horrible, horrible game at your own risk.

This is a hot game. Killer soundtrack and awesome gameplay. Bosses are a bit lacking. I love the level design, you can tell they were made by interior designers.