Timelie

released on May 21, 2020

Timelie is a stealth puzzle adventure, where you control time like a media player. Perceive future events to plan your escape strategy from the past, sneak an enemy, and manipulate time through this companionship journey of a mysterious cat and a little girl with a precognitive power.


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Um bom jogo de puzzle, no estilo Lara Croft Go, Hitman Go, etc. Mas, achei melhor até. O fato de você poder ir e voltar no tempo, para saber o caminho que vai fazer. Controlar dois personagens ao mesmo tempo. Me surpreendi positivamente com ele. Mas comprem numa promoção.

Timelie is a short puzzle game that puts a lot of eggs in one basket: time travel, stealth and grid movement. These ideas together work very well and being able to turn back time in order to redo an error doesn't end up making the game frustrating.

Getting the secret ending requires a lot of out-of-the-box thinking and the (free) DLC offers more meat for the hardcore puzzlers; without it the game falls a bit on the easy side. At the same time, there is no real narrative and the game is linear, not having much of a reason to play Timelie again once the game and the hard levels are cleared.

This is actually a pretty good puzzler - it's similar to the Hitman Go variants, but gives you more freedom to evade enemies narrowly, not tied to an extremely rigid logical grid. As a savescumming hitman player, this does feel right, as replaying and optimizing your timeline feels more direct. Thematically it's very indie and unsurprising (cat cute, environment bad, it's actually a metaphor for...) but as I'm once again asking you to not describe games like this as an 'adventure', it's not that big of a problem. Might actually be one of the best puzzlers I've played yet.

Mixing puzzles, stealth and time travel is a fun concept, and I really enjoyed most of the puzzles outside of one or two. Visuals and audio design are both solid too.

I wanted to like this one because it's cute but i got bored quickly because i'm dumb.

An unexpectedly good stealth game that is harder than what I gave it credit for initially and showcases a variation of ideas in its ominous environment with isometric perspective and suspense music. I've heard the DLC is even harder.