Trackless

Trackless

released on Sep 12, 2017

Trackless

released on Sep 12, 2017

Trackless is an exploration game from Aubrey Serr (Overgrowth) where you play a Seeker - someone who has undertaken a journey to the artifact called The Object. You will use your wits to face a series of trials, and search for the truth behind this monolith. Trackless is an ambient exploration game in the tradition of existing Walking Sims TRACKLESS also has challenging gameplay that uses your understanding of language


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a lo-fi futurist walking sim. a cyberpunk game that questions what (or if) we value spiritually. a phone theme collector. strictly speaking, in trackless you'll be interacting with your environment, typing verbs, or, in some instances, answering quizzes, in order to progress. but this mechanic is tightly wrapped in a slick mobile phone GUI and presented in a world that is simultaneously alien and eerily familiar. this game isn't perfect. like the text-based games it draws inspiration from, there are some frustrating moments in trackless where progress is limited by vocabulary. luckily, in this always-online generation, these frustrations are mitigated by keeping a browser alt-tabbed. all in all, i found trackless to be another interesting experiment in the larger first person exploration genre, with a place, visual style, and identity all it's own.

Pretty rough around the edges, but attending a fantasy pilgrimage was an interesting enough idea that it kept us engaged throughout!