Transformers: Battlegrounds is a tactical warfare adventure. As evil Megatron closes in on the all spark, Bumblebee and the Autobacs need a new commander to help save Earth. Assemble your squad and roll out for a battle that will Rage from central city to cybertron... And even to the local multiplayer arcade.
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I don't mind that it's based on the Cyberverse cartoon rather than G1 or anything (even having not watched Cyberverse) as some people do. And there are some decent design choices here in terms of the range of character abilities and customisation. But it's all a bit moot given that the game is so utterly tedious.
The level design consists almost entirely of paired missions where you a) run to the opposite end of the map avoiding constantly spawning enemies and then b) kill all the enemies. But the Decepticons still constantly respawn in the latter type, even sometimes as you've killed the last enemy on the map, it just chucks in another. And in the "run away" missions, the game is constantly telling you "you can't kill them all, make your way to the goal" which is fine the first two times maybe, but by Act 3 it can maybe stop clogging up the screen with it and scolding me for actually trying to clear a damn path through the enemies.
It's just such a cheap way of making levels. There's no finesse or style or even really much in the way of true tactics. The only element of difficulty is just from how many new enemies it chucks at you and when that increases, it doesn't become more fun or rewarding, just more of a drag.
The level design consists almost entirely of paired missions where you a) run to the opposite end of the map avoiding constantly spawning enemies and then b) kill all the enemies. But the Decepticons still constantly respawn in the latter type, even sometimes as you've killed the last enemy on the map, it just chucks in another. And in the "run away" missions, the game is constantly telling you "you can't kill them all, make your way to the goal" which is fine the first two times maybe, but by Act 3 it can maybe stop clogging up the screen with it and scolding me for actually trying to clear a damn path through the enemies.
It's just such a cheap way of making levels. There's no finesse or style or even really much in the way of true tactics. The only element of difficulty is just from how many new enemies it chucks at you and when that increases, it doesn't become more fun or rewarding, just more of a drag.
It's so dumb that this is the first Transformers game console release since Devastation. I'll admit, I kinda enjoy the gameplay, but nothing else about the game impressed me. First of all, it's connected to a show that I don't plan on watching. Second, the story is extremely weak and generic. Third, its way to short for the price its asking. I beat the campaign in 3 hours, which is just absurd. It was probably 3 hours because of how repetitive the gameplay got by the end. I played this on game pass, which the only way anyone should be playing this game. The only people this game will appeal to is fans of the show, but everyone else should avoid this unless you want some easy gamerscore.