Trillion: God of Destruction

Trillion: God of Destruction

released on Jul 27, 2015

Trillion: God of Destruction

released on Jul 27, 2015

Trillion: God of Destruction is a strategy RPG where you must train Overlords to fight Trillion a god of destruction that is eating the underworld. Trillion sleeps after eating part of the underworld giving you a chance to train. You will have 6 attempts at stopping Trillion before the underworld is gone. You choose from one of three Overlords to train at the start. You have a set amount of time to train and prepare for the fight against trillion to defend the underworld. You can train stats, learn skills, go into a dungeon to gather items, strengthen weapons, and rest to get rid of fatigue. You can also interact with the Overlord to raise affection points, raise affection to a certain level and events related to the Overlord will occur. Affection points are also used in the battle against Trillion where they act as a buffer for your health and mana. As long as you still have affection points in the battle you will also have the option to retreat from the battle, giving up a section of the underworld for more time to train. If the Overlords health reaches 0 they will be able to activate a final death skill that could deal massive damage, seal one of Trillion's attacks, or stop Trillion's advance for a longer training period. The Overlords items, equipment, and seals will be passed on to the next Overlord you train along with a portion experience.


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Shitty SLG Character Raising game with wonderful plot which exploits its Disgaea-esque graphics for maximum horror and plot dissonance.

I misunderstood what kinda game it was gonna be. Realised it was mostly VN, then bowed out when I met the characters I need to "train" and it was just annoying weans that look like yer wee brother's OCs, and one had the big tits as per.

30 minutes after I put this in my Vita I thought

"Man, I could be playing something else"

And I did.

Trillion is what I would consider to be "double-niche", as it is a mish-mash of (mainly) two genres: SRPG and Raising Simulator. About 80% of this game is navigating menus and reading the VN-style cutscenes as you train and raise Affection with the Overlord of your choosing (at least for the first 3, the rest after that are in a set order). The other 20% is mystery-dungeon-like gameplay where you navigate on a grid through the Valley of Swords for training or to fight Trillion; anytime YOU move, the enemies will make a move of some sort as well, each move you make being a "turn."

For your very first run, I'd STRONGLY encourage you to forego any sort of guides and just do it blindly and take your best whack at Trillion that you can, because while there are various ways to go about defeating him, there's a pretty easy way to do it that will suck all the fun out of trying all sort of different playstyles. I had originally played this on the PSVita and, after my first run or so, could no longer play it due to it crashing all the time. I picked it up again on Steam and I'm pretty glad I did. In addition to the bugs from the Vita version being next-to-non-existent, I thoroughly enjoyed the story and getting the 10 different endings. There's plenty of everything to go around here: comedic relief bits, fanservice, and heart-wrenching despair as you watch the Overlord, that you trained and who fell in love with you, get eaten like yesterday's leftover potato casserole. If you have the fortitude and willpower for grinding, there's a nice bit to be appreciated by 100%-ing this. That being said, if you just picked this up for cheap on a Steam sale, I'd say just play two or three runs, making your final run the True Ending run for good measure so you get the closure you, and anyone else playing this, would deserve.

An interesting fact about this game is that while it was developed by Compile Heart, quite a few Disgaea staffers were on board with the project, such as the director of Disgaea 4, Masahiro Yamamoto, and the composer for Phantom Brave and Disgaea: Hour of Darkness, Tenpei Sato. Sato's signature style is very present here, as just like in Disgaea, you'll find yourself humming the tracks that play in the menus, when fighting Trillion, etc. even long after you've been done playing the game.

I very rarely 100% games. I've only ever 100%'d three games in my life, but this one was worth it to me. Getting to see each Overlord's ending, and watch them die again and again and again and again all for the climax in the true final chapter was all-too satisfying.

(I hope you'll allow it, but I simply copy-pasted the review I had already written for this game on Steam)