Learn about daily life in a cyberpunk dystopia.
A branching storyline where your decisions do not depend on traditional choices, but through the drinks you prepare.
Visuals inspired by old japanese adventure games for the PC-98, with a modern touch for an other-wordly experience.
A beatiful soundtrack composed entirely by Garoad.
Get to know your clients, their tastes, and prepare the drink that will change their lives.
Reviews View More
Great game, great visuals, great music, great cast. Overall I really enjoyed it.
The dialogue is great, it's very witty and can be funny when it wants to, but also covers some very serious moments quite well.
Only complaints about it, I'd say it sometimes felt a bit too horny. Lots of sexual innuendo here. It's definitely handled in a much better way than just for mere titillation, but sometimes felt a bit too heavy on it for my tastes.
And this is less of a complaint and more of an observation, but it feels like almost every other character is gay/bi. I have no problem with gay characters, but I always feel a bit cautious considering a lot of media seems to be going the "look, representation!!" route. If that makes sense. Again, I feel like it was handled maturely and not just to be titillating, and none of the characters felt like their main personality trait was just "gay".
There are some plot mysteries even after digging through the internet and all the dialogue I could. Anna in general is an anomaly and I'm definitely hoping to learn more about her in potential future projects from Sukeban games. Honestly after digging more about her and her epilogue online it just gets more confusing and even cryptic, which I really really like.
I loved a lot of it. Almost all of the characters I ended up loving. My favorites besides Jill were Anna, Stella, Virgilio and Dana, though I really can't stress enough how the rest of the cast just pulls everything together as well. It would be nice to see cameos from some of the cast in the sequel or other future games. I honestly just wish there was more. I got all of the endings in about 15 hours.
TL;DR: it has a dog in a fucking Hawaiian shirt and shades. buy it.
An amazing and relaxing game. Sitting back and listening to various stories on a variety of topics while occasionally making drinks for customers is one of the best experiences I've ever had.
I don't know if it's because the game's developer is South American, but the naturalness and fluidity of the dialogues, in addition to the topics of conversation, is something so close to our reality that you would hardly see it in a work from abroad, not to mention the boldness in address such too much. The way conversations unfold is no different from the way you have a casual conversation with a friend or strike up a conversation with a stranger.
This is by far the greatest quality of the game, and it has to be, as the game is dialogue-focused. But the dialogue always goes beyond the level of simply something fictional, it's as real as a conversation I had with a close friend.
I don't think it's necessary to address the gameplay, since it's something so secondary, the focus is on the dialogues, the questions and resolutions of the characters on topics related to their reality and ours. The gameplay does play a key role, as it changes endings and dialogues, but it's not something to worry about, it's simple and relaxing, just contributing to the game's purpose.
It would have been perfect for me if there was just a bit more to the gameplay, or some more interaction with the environment.
But goddamn just talking to all these characters for hours, learning about their lives and the world hit so much harder due to the minimalist direction, with an amazing soundtrack to boot. There's so much neat hidden content too that begs for you to replay it and find everything you can. Highly recommended for anyone into VN's or indie gems.