Vendetta

Vendetta

released on Dec 31, 1990

Vendetta

released on Dec 31, 1990

The gameplay could be compared with the Last Ninja series. It has an isometric view and is flick screen. You can pick up useful items like weapons (knives, and guns), which blink when you enter a screen containing such an item, as well as the evidence needed to complete each stage. Any collected evidence is shown on a camera film reel. Once all the evidence is collected on a stage then the game changes to a driving game where you have to get to the next stage. The car is viewed from behind and you must avoid the other vehicles as well as helicopters dropping bombs but your car is armed with a cannon and missiles. Police cars have to be avoided or they will ask to see any evidence you have.


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A somewhat unusual beat-'em-up. There's no jumping, but you can curb-stomp enemies on the ground. Audiovisually it's unremarkable (bit of a late-80s NARC vibe), but it seems to have been aiming for a grittier and more realistic take on the genre.

If this game had a jump button it would be a masterpiece.

It's way better than its predecessor Crime Fighters, as it was obviously inspired by Final Fight, though nowhere near as good. I like the mechanic of kicking at enemies when you're lying on the ground, and the A+B attack animation is good.