Venetica

released on Nov 05, 2010

In a fantastical Venice, The Corpus are deceived by a cunning necromancer. Transformed into an undead fiend, the conniving imposter is hell-bent on destroying the reinstated Death and the council of Corpus. Only Scarlett, the daughter of Death, can stand in his way. Knowing nothing of her destiny at first, Scarlett has to learn about her special powers and become a mighty warrior, strong enough to defeat the greatest threat to the world of the living. She must master her incredible supernatural powers and capabilities, in order to save her father and curse the necromancer and his gruesome henchmen to the eternal hereafter.


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Maybe I didn't hit the bugs that pissed off everyone else. This is one of the few so bad it's good video games. Usually when a game is bad it doesn't work to a degree that you can't enjoy how silly or stupid it is and this was one I had a lot of fun with on a B-Movie level.

Venetica looks like a cross between Gothic and Fable. The only serious difference is that our main character is a young woman. It's not a very successful game compared to the series of games it was inspired by. It's normal that you probably haven't heard anything about the game. Now, 15 years after its release, there are aspects that are starting to look quite dated. There are many points where the animations and graphics suffer. The best looking character model in the game is, as you'd expect, the character we're playing as, but every other NPC has a very strange and mediocre design. I understand that the game is trying to look a fairy-tale-like, and this gave Venetica a bit of cuteness, which increased my tolerance for its poor graphics. But the animations have very stiff transitions and are blocked by invisible walls. The fact that our character can't jump is also a big drawback. The combat mechanics also seem quite troublesome. All the enemies we encounter do nothing but spam blocks, but when you block them in the same way, it's not as effective. I don't like the block system in the game at all and it seems almost useless. After blocking, it takes a lot of time before you can counterattack and you end up getting hit. At least in the early stages of the game. Also, your attacks are constantly interrupted by enemies. Even if you level fast, you can't easily improve your character. You have to go to a trainer first, but even then, most skills seem to be closed. I played for about 3 hours and reached level 8, but as far as I can see, there are only one or two skills that I can choose from the skill tree and they are not very useful in combat. Other than that, the story so far has been okay and can keep you curious about the rest, but I don't know how far it can go. The game has over 20 hours of gameplay as far as I can see, but it seemed too long for such a limited and small game. The main story missions are interesting to a point, but the remaining side missions seem to be just fetch and simple puzzles. You can choose not to do them, but then you'll have a hard time leveling up your character and finding the resources to get new equipment. The most important thing that redeems the negative aspects of the game is that at least it has an easy gameplay, so if you have some free time, give it a shot.

Awful game to begin with, but I tried to finish it and got towards the end and my save corrupted. There is no chance I go back and play this one again. One of the worst video games I’ve ever played.

I can't believe I finished this.

So, a couple of years ago a pal and I decided to start playing through naff RPGs we had vague memories of from our 'youth'.

Enchanted Arms was our first title. And it surprised us both - we loved it.

This is our second.

I hated it.

Worst pigeon graphics on PS3. Or were they seagulls? Fuck knows. Ghastly.

A shallow, broken template of a game.

Terrible game filled with glitches and general bad design and game feel, but I did play it when I was in my teenage nostalgia critic "laugh at how terrible things are" phase, so I got some chuckles from the bad.