Warrior of Rome II

Warrior of Rome II

released on Feb 01, 1992

Log in to access rating features

Warrior of Rome II

released on Feb 01, 1992

Warrior of Rome II is a real-time strategy game similar to Populous, in which the player controls the Roman Army. The player controls a number of individual units in each map, which can be directed in various ways, such as to approach and attack a particular target, construct or demolish structures, or form or disband units. The single-player scenario begins with Caesar receiving orders from Rome to suppress a revolt in Asia. There is also a free battle mode for one or two players that features several dozen maps to choose from. A unique feature of the game is the highly configurable menu system. The player can move, resize, rearrange, and close any of the different information windows as they see fit.


Released on

Genres


More Info on IGDB


Reviews View More

It's really strange that this was released exclusively for the Genesis, because it feels a whole lot like a PC game. Having a mouse would certainly have made it feel less clunky.

It has a few interesting ideas for an RTS of the time, the biggest one being that you don't create specialized units like cavalry or archers; you start with generic units that level up individual stats and then evolve into different types of unit depending on what their stats are. It's unique but also nigh-unplayable by today's standards because of how slow and clunky it is.

I have to give it bonus points for having what is possibly the greatest sound test in the history of video games, with each of the tracks in the game set to a fully-choreographed number with the soldier sprites. I probably spent more time in the sound test screen than playing the actual game.