Zoe is a neuroscientist who's researching methods of resurrecting the dead… by rebuilding them from their memories. When her girlfriend Sara dies, Zoe uses her experimental technology to save her - but there isn't enough room to save all of Sara's memories. You must choose which ones will be saved, and which ones will be lost.
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I really, really, really, really adore indie games. Like more so than lots of otherly-sized games. If that makes sense. Or at least, I enjoy them in a very special way. Very small indie games give me hope for the thing that I love, which is game design. They help to complement and diversify the games landscape. They add the cultural discussion, and are often wonderful pieces of art.
I played What Isn't Saved (will be lost) three times. I thoroughly recommend doing this, and learning that even a game with a simple enough concept can afford such an enthralling experience.
I played What Isn't Saved (will be lost) three times. I thoroughly recommend doing this, and learning that even a game with a simple enough concept can afford such an enthralling experience.