Why So Evil

Why So Evil

released on Sep 10, 2014

Why So Evil

released on Sep 10, 2014

It's hard, really hard, incredibly hard. No saving (saving and continue option only in practice mode) and no checkpoints. This game is pure evil and it will find a way to kill you on every move.


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Many, many blue moons ago, I went down the rabbit hole of getting free games on Steam. What the process of getting these games involved was typically going through giveaways that would force you to subscribe to YouTubers, join Steam groups, and the like. And the end result was that you almost always got bottom-of-the-barrel shovelware. Very rarely, you'd get a gem like Distraint, but nine-point-five times out of ten, you'd get something like The Slaughtering Grounds, Galactic Hitman, or The God's Chain. If James Stephanie Sterling covered it in their series of videos about crappy Steam releases or Steam Greenlight games, you name it, there's a solid chance I paid nothing to own it.

Why So Evil isn't exactly remarkable in these regards, insomuch as it's so transparent in its lacking quality that no one in good faith could hope to have fun with it after thirty seconds of playtime. There's no menu to speak of, the game just kind of starts. All of the UI is done in the horrendous stock-Bubble type that every low-effort, half-assed Unity project made between the years 2011-2018 used to death, so even if you refuse to play the thing, you know. All of this being charitable, however; the screenshots alone were enough to warn off potential buyers, they did not try to hide this at all. Essentially, this wouldn't have been out of place on the CD my brother's friend gave him full of games they'd made when we were kids. Except this had a pricetag on it. I pity anybody who bit that bullet long before Steam refunds became a thing.

The funniest thing about this is that, for a game that touts bullshit difficulty, it becomes almost laughably easy on a controller. When it's not easy, it's just not that fun, and a big part of that is that there's no real meat on its bones. This is, for all intents and purposes, a tutorial project that someone expanded on but refused to build off of.

The only noteworthy thing about this game in 2024 is that you can't buy it anymore. No, not because they tried to sue Steam users, that was someone else. Because they released almost two hundred games on Steam over the course of less than two years and under different pseudonyms. Whoops!

Why So Evil 1 is probably the legitimate worst game I have ever played. This game looks and feels like it was made on unity for a college class in under an hour. It's insulting that they'd charge money for this dogshit.

And yet somehow, it's a game that captivates me because of how terrible it is. I think 1 and 2 have both been unlisted, which is sad. No one can buy this garbage anymore.

It might be garbage, but it's my kinda garbage.