Wonderful Everyday: Down the Rabbit-Hole

Wonderful Everyday: Down the Rabbit-Hole

released on Mar 26, 2010

Wonderful Everyday: Down the Rabbit-Hole

released on Mar 26, 2010

What will you do when the last sky comes? The story follows a group of Tokyo high school students through a mystery revolving around a prophecy about the end of the world and they try to find their own "Wonderful Everyday". Wonderful Everyday: Down the Rabbit-Hole is a visual novel with multiple routes which develops a story based on a few concepts: "the sky and the world", "the beginning and the end", "literature and science", "savior and hero", "brother and sister".


Released on

Genres


More Info on IGDB


Reviews View More

Comentário escrito tempo depois de ler

Sinceramente uma das melhores coisas que já li na vida, após terminar os livros referenciados aqui, irei reler. Só é uma tristeza saber que nunca vou ler no original (não porque algo me impede, mas porque só é fora do meu interesse atual aprender japonês)

I don't know if my words will reach you without being lost by the flaws of the human communication, but that doesn't matter. With your own experience, i hope you can understand mine.

The most important work for me

That's a story about live happily, no matter how unfortunate your life is. It's clearer than ever, the answer is simple, but reach this answer was one of the most difficult things in the world.

"those who consider themselves unfortunate spent most of their time complaining. No matter how unfortunate you believe your life is, you must live happily!"



It's probably objectively not perfect but it means a lot to me so it is in my eyes so shut up.

Fantastic moments of horror, absurdity and surrealism topped off with a veil of mystery and schizophrenia. Doesn't hold back on deranged and degenerate activity which means half the game is either thought-provoking or absolutely fucking ridiculous. Cool piano too.

This review contains spoilers

I can see why some people consider this visual novel as a masterpiece, and I kind of agree that it has a really well crafted narrative structure, but I could also see some flaws on it that didn't allow me to fully enjoy it.

First (and the most obvious one I'd say), the immense amount of gruesome nsfw scenes that were threatening to take me out of the story in some of the chapters. Using topics like rape and bullying as character development feels kinda cheap to me.

Second, the philosophical facts. The story acquires a lot of depth due to referencing and entwinning multiple philosophical works which I admire and enjoyed finding out, but at the same time it feels like sometimes there's too much philosophical 'gibberish' that isn't really fully justified by the story, as if the author was sometimes dropping some random facts that are completely unrelated using the story as excuse (it's only my impression only the author knows about its real meaning).

Third, the End Sky II ending and the final dialogue. I truly liked that the full narrative of this visual novel is very open to different interpretations in both structure and philosophical meaning and this ending killed that mysterious vibe for me a bit. In my opinion, it wasn't fully necessary in this case to end up explaining the structure of the chapters and the general picture so much to the reader. I'm more a fan of letting people figure out things by themselves, which the final dialogue tries to do but ends up over-explaining too many things.

Besides these points, I think it can be an enjoyable visual novel for some people and I would agree with who labels it as a classic in its sub-genre (denpa?), but I fail to see how this work is better than some other visual novels I've read before that explore similar subjects. Writing is important when creating visual novels, not only the story structure, and I think this novel focuses too much on the latter and neglects the writing quite a lot.