Yokai Buster: Ruka no Daibouken

Yokai Buster: Ruka no Daibouken

released on Jul 09, 1995

Yokai Buster: Ruka no Daibouken

released on Jul 09, 1995

Game developers Sting' were contracted by the publishing comglomerate Kadokawa Shoten for a tie-in game for their gaming magazine Marukatsu Super Famicom, which had recently just started pushing a new mascot named Ruka (with an accompanying mini manga in each issue) to try and help boost sales of the magazine. Rather than create a new game from scratch, Sting opted to re-brand the already existing "The Jetsons: Invasion of the Planet Pirates" game they had released the year before, which had not been released in Japan. The gameplay and level design between the two games is ultimately the same, though the story, sprites, and artwork were completely redone, as well as music.


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I played this game alongside its counterpart, "The Jetsons: Invasion of the Planet Pirates" and in my opinion, this one is the better game out of the two.

It not only fixes some control issues, but it also gets rid of every single annoying section, most notoriously Stages 7 and 8, which were by far the worst in that game, as well as having a more epic final shodown on the last boss.

Ruka is super cute, and the Oni head that serves as a replacement for the vacuum cleaner... I find it rather amusing. Japan never ceases to amaze me.

Very cool game; I would definitely check it out if you like strange oddities on the Super Famicom.