a chronic illness simulation game. you think you have a chronic illness, but you don't know what. all you know is you are always in some state of pain. you've been to too many doctors to count... but you still have to live your life. how long will it take for you to get a diagnosis?
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every time i play an npckc game i think "that was fine but i wish it had more rough edges." resources slowly become more difficult to manage, but the game ends before you're stuck in a real quagmire. diagnosis is liberation from the management sim, rather than just another factor. the protagonist is soft-spoken even in private to a degree i find difficult to relate to, like the game is scared of them feeling unsympathetic for even a moment.