ZZT

ZZT

released on Dec 31, 1991

ZZT

released on Dec 31, 1991

A DOS-based ASCII game creation program. Built for simple, top-down shooter or adventure games, with a built-in object-based programming language for added complexity.


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Classic game and a quick game for achievement hunters!

Here it is, Unreal Engine 0.

On the surface, it’s a primitive game with text based graphics with a smiley face that shoots various letters. However, there’s an extensive editor that allows you to make and share your own levels with simple ways to program “objects”. This led to a lot of different games to play within this game. People have come up with very creative ways to push this engine to its limits, and it’s simple enough that it was a lot of people’s first time making a game.

There’s a better, if more complicated, version of this kind of thing called MegaZeux, but there’s still some charm in the original.

Doesn't make fun at all... I only had it open for the achievements. But for back then it was good I guess but it didn't age well.