Reviews from

in the past


Aliens fans rejoice, but just don't compare too heavily to the inspiration. If I were a teacher grading homework, I might have to change the score the minute I reach little XCOM.

I feel like Aliens: Dark Descent lacks the tactical thinking that would make it engaging and has so many mechanics that distract from what could've been a more interesting game had the developers focused more on gameplay.

It can be tense but comes with seriously annoying things. The game has a death clock in it, good grief. This is not like the OG Xcom where a campaign was randomized and could completed in a reasonable time frame or Majora's Mask where a major mechanic of the game is resetting progress, it's 30 hours. It feels like it totally disrespects the player's time. Ultimately, I quit because I felt I had better games to play.

One of those games I really do want to love more but there's too many problems with it I just can't. Not enough enemy variety or boss variety, the inability to control one individual in the group or make one certain member the lead so that a certain class is in the front, how buggy it is (how Terribly buggy it is), and also a rather lackluster story. I feel a bit meaner with it considering there hasn't been any recent major news for expansions and such, and how many bugs have been on there for a long time and haven't been resolved.

If they make a sequel, I'd be excited for them to expand on this game and fix their mistakes. And I'm really really really hopeful for a sequel because I love the Alien series and I fuck with this game design.