Reviews from

in the past


The quintessential stealth assassination game(s).

It's really hard to see how you can have something better than this game's formula for a stealth assassination game. This whole thing is just so good. The levels are simply stunning, intricate and fun to play. Add to that freelancer, a genius way to have an excuse of reutilizing the game's emergent gameplay in an infinite variety of scenarios and you have a cult classic which will forever stay as the best you can do in the genre.

Perfect stealth trio.
The levels are so good

At some point I just kinda think Agent 47 does this for the fun of it

the best stealth games ever, and the coolest speedruns.


the BEST stealth game out there. Really makes you think about your moves, and completing all the challenges requires a great amount of brainpower. Interesting story and smooth game mechanics really add to the experience.

Terminei a trilogia do World of Assassination do Hitman. E, é isso, a franquia que acompanho desde Silent Assassin chegou no seu indiscutível ápice.
Quão raro é isso? Um jogo criar seu próprio gênero e depois de anos aperfeiçoar a fórmula de tal maneira que te deixa pensando "ok, não tem nada além disso, é o pico, é a forma final". Porque Hitman não é um jogo de stealth, ele tem stealth, mas é outra coisa.
Até em pontos onde eu realmente não ligaria se fosse uma droga. A história do jogo é linda, muito melhor do que precisa ser. Sem quebrar os personagens como Absolution, pelo contrário, ele entra fundo no que é o Agente 47. Definitivamente melhor que seu AAA padrão que sacrifica gameplay por filminho e no fim faz os dois males.
O gameplay, eu realmente não vou nem tentar explicar. Quem jogou os Hitman antigo eu digo: É tudo aquilo, só que melhor. Para quem nunca jogou só alerto que o início é a pior parte, até para mim foi meio chato reaprender a pensar o jogo. Porque é basicamente um puzzle de ação, tem que aprender o que cada coisa faz e como usar para resolver um problema.
Isso leva a outro grande mérito do jogo: Quantas formas boas de ma... /quitar alguém. Se você for iniciante e estiver aprendendo pode seguir os guias das histórias e vai ser satisfatório, e até engraçado. Quem é mais experiente pode experimentar com tudo, e quase sempre o jogo recompensa. Parece que pensaram em tudo.
Só não dou 5 estrelas porque o menu é uma merda e o jogo insiste para você ficar online. Fiquei off numa fase e não ganhei nenhuma recompensa daquela merda, só passei mesmo. Ideia merda. Enfim, tá no GamePass também.

I like how there's so many ways to kill the one percent.

now that all 3 new hitman games are in one package it's the best game ever made, especially with the Freelancer mode

The Hitman trilogy has given me experiences no other game has ever come close to. The stealth, immersion and sense of badassery these games provide are next level, and I still remember how painful the wait for Hitman 3 was for me because I was so excited to play the new levels, but it was so worth the wait. Usually in trilogies there's always one weaker game that doesn't live up to the others, it always seems bound to happen, but miraculously Hitman stayed great for all 3 games, and it's impressive how the only 'bad' thing that happened was not having proper cutscenes in Hitman 2. I think that's a great example of the quality of games these are, where instead of one game being bad, it's instead each game getting better.

This trilogy will always be one of my favourites, and although I already had access to all 3 of these in one game since 2021 due to owning the previous 2, I'm glad people can now conveniently experience all 20+ locations in one package, as these games deserve to be played and praised as some of the best and simultaneously silliest games from the past decade.

The whole WoA formula is a cool idea and all, but I find myself struggling to get past the feeling that the game controls a little stiffly and it detracts from the experience. Blood Money had less to do and is perhaps objectively not as good a game by this point, but I really don’t struggle to do what I want to do in that. Perhaps if I were to play on keyboard and mouse it would change my view.

Made me appreciate bald men

One of the very best stealth puzzle games you can play right now. Only problem I have is a Internet connection is required to play...

The definitive Hitman experience

The perfect stealth (puzzle?) game. Freelancer mode, while not the first thing I'd recommend for a new player, makes this an endlessly replayable package.

Pretty much perfect.
The only issue I have is that the Servers tend to disconnect too often wich is annoying.

This is the Ultimate Assassination Experience

The ultimate puzzle solving game. It scratched an itch I didn't know I had, to figure out how to beat a complex computer simulation in the most effective and creative ways I could come up with.

Unrivaled level design, brilliant stealth mechanics, and amazingly creativity. And it does all of that while not taking itself too seriously, including some truly laughable moments and easter eggs, creating a seriously perfect gaming experience.

One of the few games I will actually 100%

It's probably my favorite game of the generation.

Bon gameplay mais on nous tient beaucoup trop par la main suffit juste de suivre la quête y'a pas vraiment de difficulté

Hitman is obviously a great series of games and bringing all 3 of the modern titles into one collection has made the franchise accessible to more people as the episodic releases were a bit hard to get into.

The writing for this game when on missions is fantastic, npc interactions with each-other are meaningful, organic and help to progress the player whilst providing alternate methods for observant players.

Gameplay is tight, with agent 47 controlling so well and feeling as fluid as ever.

Freelancer mode is also a game changer. It drastically switches up how you play the game and gets you away from the standard suit only silent assassin runs. You’ll make mistakes, end up in shoot outs and generally just try to survive this mode rather than perfecting it.

Having heaped praise, the game is predominantly losing half a star for these 3 things…

Beginning in Hitman 2 the cutscenes just become images with voiceovers. What happened to the fully voiced videos that were acted? The final scene of Hitman 1 was gripping, removing these impacted the story.

The AI is still goofy, how can I panic a guard and then withdraw a sniper rifle in my suit without consequences? In the same way, how can a guard sometimes see me through walls etc? Its consistent enough, but frustrating when “Hitman bullshit” ruins your run.

And lastly how much of this game is gated behind DLC? Every time you unlock something, it seems to only be applicable if you have the DLC of which there appear to be so many. Bundle it together please.

A must play, even at full price. The value and replay-ability is there.

So technically what I did was I bought the game about 2 months before WOA was announced in the form of hitman 3 + all DLC and original 2 game's content. So I basically just played WOA. Sue me.

Having all 3 games together finally allows for a coherent story to be told. The stealth gameplay is really fun, the costume system, the various weapons and environmental interactions. I really like the mission stories system, it allows the player to streamline their gameplay by playing it more like a traditional game story, but you're not pigeonholed into doing it, you can bail out of the story at any time and do things your own way, you can never interact with them in the first place if you want, you can fail them as your targets move around and do things which really helps immersion. The world never revolves around you so you need to be thinking about what is going around you and what your target is doing, the game is always requiring you to problem solve and think on the fly and that's really fun especially in the context of being an assassin with the goal of leaving no tracks. My biggest gripe with the game is the always online requirement, yeah you can play the story offline but offline is a separate save which sucks. There's no real good reason for it, their rolling missions that change (separate to the story) don't really have to work that way, and it kinda sucks that content gets time gated. Hopefully a future update adds all the content to be available offline and a new disc can be printed so it can be preserved forever.

It's rare to find a good stealth game, but the Hitman trilogy does everything it strives to be in the right way.

Immersive locations, well structured level design and a ton of possibilities to execute your kills make the modern Hitman games really stand out amidst the crowd. There's just so much replayability by going for certain challenges or just goofing around doing sandbox things.

And if you ever find yourself bored from the normal missions, you can take on the roguelike Freelancer missions, sending you on randomly assigned missions across the world, with an own progression system and a safehouse to upgrade.

Overall just an amazing package and a must-play for everyone who's into stealth or sandbox games.


I have played this game for hundreds of hours and every time I learn something new about it's systems or it's level design. It's an astounding piece of work and kind of a miracle that everything works together so well. Also: freelancer mode is some of the best game design I've ever seen and it's a totally optional piece of free DLC.

i mean... they merged all three games... so this easily becomes the best game out of all of them. 1 had the best story, 2 had the best maps, and 3... well, it starts off strong and the ending's really strong. the middle... it could be better.

#justiceforlucasgrey

Freelancer is an absolute GEM. The fact that IOI were able to make an excellent roguelike using almost all locations from the WoA trilogy is insane, it has no right being this good and it's only a MODE, not a full game.

Having this trilogy unified as a single package was a very smart decision. It feels like the developpers had a vision and were absolutely successful in implementing it. what a treat BRING ME JAMES BOND

absolutely amazing stealth/assassination sandbox game. the story is sort of bad but it's far from the focus of the game. it really shines with its escalations, custom contracts and challenges. figuring out to kill your targets in specific ways in the most optimal form will never not be fun to me. another thing that could be considered a flaw is that, at the start of the game, you have no items, which can really limit your possibilities and imagination. however, seeing your arsenal grow and doing challenges to gain those good items was really fun.
overall, very entertaining game with a huge amount of content, could recommend it to anyone