Reviews from

in the past


I found it weaker than part 2. This was mainly due to the fact that the setting wasn't quite as unique as in its predecessor and the focus was too much on action and shooting again. The second game simply had a certain melancholy that was lost in the third. Nevertheless, I had a great time with it and would recommend it to any fan. But after the credits rolled, I really had enough of Uncharted for a time.

The movement and animations are so goddamn perfected. Everything feels scripted at the same time as everything feels like it's all you.

But the hit boxes are infuriating. And some sections are just way too long. That whole shipyard part killed my mood so fucking fast, and it never really got it back.

Simulador de andar por el desierto.


One of the greatest PS3 titles

Probably my favorite of the PS3 trilogy, but just slightly. I love the story and the gameplay is even better than in 2. If the franchise ended here I wouldn't complain.

such a underrated gem. Salim is really a goat and he's barely in the game

Better than average but this game just has nothing to say. Very predictable and honestly pretty easy in comparison to the others but also it feels like this game REALLLLLY wanted to impress you so they lock you in these "playable" cutscenes that just show off the graphics.

A disappointment compared to Uncharted 2, but it's still a good sequel.

Apesar do jogo ser fudido de lindo pro hardware da época, o ponto forte desse jogo é o local, onde voce enfrenta ordas gigantes de inimigos, e com inimigos cada vez mais fortes com o passar das ordas. Muito divertido, e com mapas bem criados. execução perfeita dos dogs!!!!!!

Easily the weakest entry in the series, thanks to the ridicilous amount of plot holes within the story, less interesting character dynamics, and it's poorly handled antagonists. The puzzles are at their peak and certain setpieces were wonderful, but that simply wasn't enough to salvage this game. Awful gunplay.

Uncharted 3 is a game that proves the Uncharted formula doesn’t need too much changing to still be effective. The game does very little to innovate from Uncharted 2, and yet it still manages to be a great game largely due to its larger focus on incredible set pieces that are a blast to play through. The story does feel like a step down from the previous game, but the action is able to keep the player engaged throughout the game’s roughly 10 hour runtime.

Story and Characters
-Uncharted 3 follows the same story formula as Uncharted 2, but perhaps not quite as effectively. The game follows Nathan and various side characters as they try to track down another lost city using clues found from journals and puzzles scattered throughout the world. The adventure is definitely there and there are moments that feel straight out of an Indiana Jones movie and yet there was still something a bit off with the story. The pacing feels a bit strange at times and certain story beats feel overly convenient and a bit too far fetched. It never goes too far into unbelievable territory, but the narrative overall feels off. For example, without giving anything away, there is a middle section in the game when a group of pirates is introduced and Nathan ends up fighting his way through dozens of enemies. The gameplay here is quite good and the set pieces are memorable, but narratively, the whole section is genuinely unnecessary and nothing would be lost if it was removed. It definitely feels that the story was written around the set pieces instead of the other way around. Luckily, this isn’t a major issue because of how good those set pieces are, but it does make the narrative feel a bit weaker than the previous game.
-The highlight of the game’s story and characters is once again the relationship between Nathan Drake and the other people who tag along on his adventure. Sully and Nathan get far more screen time together in this game and the game is far better for it. We get more backstory into how they first met through a series of flashbacks and I really enjoyed getting more development for both of those characters. Other side characters like Elena and Chloe return, although neither of them are in the game for very long. In the instance of Chloe, it seems she abandons the mission because she feels it is too dangerous, but this feels a bit contrary to who she is as a character as established in the previous game. Charlie Cutter is another side character who is in the game and he is fun to interact with, although like Chloe and Elena, he is not in the game for very long.
-The villains of the game, Katherine Marlowe and her right hand man Talbot, are both rather bland and underdeveloped. It is unclear exactly why Marlowe is so desperate to go after this treasure and when it is revealed, it makes even less sense. While the villains in Uncharted 2 weren’t the best written characters either, I do feel that Lazarevic was at least a bit more threatening and his reasoning made more sense than the villains in this game. Too often, the villains let the good guys escape when they should just shoot them and while that is a classic trope for action movies/video games, it happens a bit too much here.
-I also feel there was a bit too much story missing from the second game to this one. There is a part in the story where it is clear that things happened between Nathan and Elena after the credits rolled on the second game, and yet it is left rather vague. I would have liked to see more explanation as to what had happened in between games.

Gameplay
-The gameplay in Uncharted 3 is largely unchanged from the second game, but there are a few new additions like new weapons, revamped melee combat and the ability to throw back grenades.
-The puzzles in the game are still not super challenging, but there are a couple that are pretty cool.
-The set pieces in the game are an absolute standout. From escaping a burning building, to falling out of an airplane or escaping a sinking cruise ship, the action in the game is awesome and it keeps the game constantly engaging.
-A downside to the game is that the gunplay feels off and a bit worse than it did in the second game. While there are lots of new guns to use, the guns feel less satisfying largely due to the lack of enemy feedback when they are being shot.
-This is also a very subjective thing, but there are several points in the game where a hallucinogenic drug is used on Nate and you have to navigate the world while being drugged. I have never really liked these kinds of sequences in video games as it can be a bit annoying when the screen is trying to show that you are tripping so everything is just moving and shaking around.

Side Content
-The same as Uncharted 2, the side content is basically non-existent with the exception of collecting treasures that are hidden throughout the various levels.

World/Level Design
-The levels in the game remain very impressive with fun levels in an old museum, Cartagena, a French castle, a cruise ship and the Rub' al Khali desert. All the levels look great and are fun to walk around in.

Graphics, Sound, Music and Glitches
-The graphics are largely the same quality as the second game with some improvements to things like explosions and dust and smoke in the environment. Unfortunately, some of the face models look worse than they did in the previous game, especially with Chloe, who almost looks like a different person. The motion capture still looks really good however and all the animations feel very smooth.
-The sound design remains great as the sound of guns and explosions feels visceral and exciting.
-The music is also great and the game does a good job using tracks that match the locations of the story and the frenzy of what is happening on screen.
-I did not encounter any glitches in my playthrough.

Main Positives of the Game
-Seeing more backstory and more banter between Nathan and Sully is great and I am glad the game focused more on their relationship. The other side characters are also good in the game and Cutter was a nice addition to the cast.
-The set pieces are truly awesome and make you feel like you are playing through an action movie. The level design is really unique and allows all the action sequences to feel different from one another.
-The environments look great and the game goes to a large amount of locations which was a lot of fun.
-Another great soundtrack which at this point, is just a given for a Naughty Dog game.
-Melee combat is more fun with the addition of the grapple and ability to grab and throw people.

Main Negatives of the Game
-The story and villains feel like they were less developed than the previous game and at times, feel too similar at the same time. I don’t think the story is bad by any means, but it is too full of weird plot conveniences and random diverges from what should have been the story focus.
-The gunplay feels worse than Uncharted 2 and a big part of that is because the enemies don’t react as much to being shot. It makes everyone feel a bit more bullet spongey than they should be.
-Some downgrades in facial models make the characters look not quite as good as they did in the second game.

Overall Score: 8/10

Rushed as shit and very apparently so when playing but goddammit it the Nate Sully and Elena stuff still carry it hard

Replay ⏪
4.25 / 5.
Another fantastic addition to the franchise despite not reaching the heights of Uncharted 2 or 4.
Some great sequences and funny moments, but there's a couple of things I don't like in this one.

Effortlessly gorgeous, yet somewhat abundant of the gaming-cinematic script maelstrom. The stunning plane sequence comes to mind, the ease of buttery-smooth third person combat is marvelous and it's such an atmospherically dandy campaign. However... How many hours have i burnt into this mother's multiplayer- Nothing else gave me an insane amount of dopaminic joy like achieving a perfect headshot or ranking up grenade kills on those servers. Extra star for those priceless MP times.

DE DECEPÇÃO ESSE JOGO NÃO TEM NADA!!!
MUITO BOM

a gameplay melhorou, a história melhorou e o final foi uma graça!! ansiosa pra jogar o quatro

Um grande jogo, para mim o melhor Uncharted.

It’s good but not as good as 2. The puzzles are the best up until this point in the series but I found the combat really frustrating at times and the whole pace of the story kind of odd and disjointed. A bit lackluster but there’s some great moments sprinkled in.

nothin like that plane scene, the triple A standard

Kırık PS3'ümdeki en çok oynamak istediğim oyundu ve alır almaz ilk bunu açmıştım. Çöl bölümüne geldiğim sıralardayken muhteşem bir salaklık yaparak, cihaza internet bağlantısı sağlamak için sistemi güncelleyip, oyunların bulunduğu dosyayı eski versiyonda kaldığı için açılamaz hale getirerek hem bu oyunu, hem de beraberindeki 60 küsür oyunu çöp etmiştim.

Cihazı aldığım abiye geri gidip, 1 gün boyunca kalan oyunları kurtarmaya çalıştık ve... gelen 50 küsür oyun arasında maalesef bu yoktu. Finalini oynayamadım :(

Bugün bile hala içimde uktedir...


El único juego que jugué de esta IP y me encantó. Me cayeron muy bien los personajes, el diseño de los niveles es por momentos perfecto, la jugabilidad es ligeramente mejorable pero nada criticable, el ost es mucho muy sólido, y creo que está ligeramente infravalorado. Es un juego muy cinematográfico y muuy disfrutable.

I love the environments in this game and the multiplayer was so fun

I wonder if I played this at release it would’ve felt better but the controls just felt so off in many ways. The gunfights were awful but I felt like they were never the best in any of the games. The stages and set pieces were really cool and pretty though. If you’re going through the series I still think it’s worth playing as it had some fun sections. Also Drake quit falling pls.