The overall story is great, with many different endings for sidequests, character quests and even the main story quest.
Fun combat with multiple different skills, weapons and armour pieces to choose from to help build a character that plays exactly how you want them to. Combat can get a bit repetitive, and while the game does have some good difficulty settings to make fights harder, certain builds can be quite broken and will make the game feel no different.
Really fun to play with friends or alone. I'd also recommend adding some mods and trying some different playstyles.
Fun combat with multiple different skills, weapons and armour pieces to choose from to help build a character that plays exactly how you want them to. Combat can get a bit repetitive, and while the game does have some good difficulty settings to make fights harder, certain builds can be quite broken and will make the game feel no different.
Really fun to play with friends or alone. I'd also recommend adding some mods and trying some different playstyles.
I adore everything about this game. The characters are all unique and bring something different to the game and the storyline overall is intriguing and fun. The voice acting is great and the gameplay is fun! I like that it’s replayable, with different characters bringing new things to the story and you can make different choices the next time around keeping it fresh.
My favorite CRPG to date.
The story isn't the pinnacle of video game writing, but it's solid, and the world, lore, characters, and choices you can make (and their consequences), all mesh together to create an engaging RPG experience.
I've never understood the obsession with RTWP combat in CRPGs, and I'm glad that this game chose to use a fun and diverse tactical turn-based system, where you have to weigh your movements and ability options carefully each turn.
This is one of the only games I've ever done an Ironman (Honour Difficulty) run with.
The story isn't the pinnacle of video game writing, but it's solid, and the world, lore, characters, and choices you can make (and their consequences), all mesh together to create an engaging RPG experience.
I've never understood the obsession with RTWP combat in CRPGs, and I'm glad that this game chose to use a fun and diverse tactical turn-based system, where you have to weigh your movements and ability options carefully each turn.
This is one of the only games I've ever done an Ironman (Honour Difficulty) run with.
DOS was one of my favourite games ever made and this one is more of that, with a bunch of nice QoL improvements. Its combination of slick tactical RPG and co-op gameplay is pretty unique and I'd love to have more games like it. It's pretty much as close to D&D as you can get in gaming and I HECKING LOVE D&D. Absolutely recommended.