Reviews from

in the past


Still playing it, on second arc.

When you play it like visual novel, the stories are compelling and pretty. And the global story is pretty good. Art is good.

The rest of it is a mess of systems that makes the game autoplayable or a torture.

- Nier -
Odio mucho que haya sido un juego gacha con un gameplay automatico, pero amo la cantidad de informacion que se nos dio y sigue dando. Ojalá pronto hagan una versión off-line para no perder la cantidad masiva de eventos.

Look, it's a gacha game, we've got to penalize it for that, there's no ignoring that blight upon it.

But gosh. Gosh, what a good story. What a good goshdarn story.

A wonderful story with the characteristic storytelling of Yoko Taro games, full of hard situations and beautiful moments. The game also brings us several references, especially in Season 3, to the different DrakeNier games that any fan will fall in love with.

But that's where the (very) good part ends, the gacha system and the lack of gameplay spoil the experience. Luckily I have played during their last moments of life in which they have given away many things to make it very easy to complete the story.

It's a shame that a game of this caliber dies completely and can only be experienced again through YouTube. I hope that one day a console version comes out without the gacha elements.

rest in peace

it's really a shame there was no offline upload for this game since it's literally nier 3. the combat was pretty lackluster but the storytelling, character designs, and music were all great, as expected of yoko taro


This arc was alright, although the side stories really were a hit or miss.

fuck mobile games though

This review is only for the original base story which was decent but the unfun mobile gacha mechanics made it not desirable to play though. Still, if you do complete it you will have part of a story that in the end eventually becomes something truly fantastic.

Other Story Arc Reviews:
• Sun/Moon: https://www.backloggd.com/u/DayChan/review/1438202/
• World/People: https://www.backloggd.com/u/DayChan/review/1493465/

This review contains spoilers

I guess I'll write out my thoughts on Reincarnation.

It's an interesting game. The individual characters' stories/worlds are written excellently (except for the last two storybook chars) and I loved reading basically everything on offer and learning more about their stories and their tragedies. The overarching main plot on the other hand was kind of mixed. Arc 2 was great and Arc 1 was fine but it all tied together pretty poorly in Arc 3 and the ending basically requires Replicant to have much impact. That's not necessarily a bad thing, but it feels like the plot of Reincarnation was thrown to the wayside in order to tie up loose ends from Replicant version 1.22. I really liked Levania and Fio's exchange before the end though, and seeing the characters in the ending sequence was great.

Arc 3 in general while not bad felt like it should've had an additional chapter (no fault to the dev team, the game shut down). I loved the growth and interactions of the characters but again it all gets swept away by the last chapter to focus on Him and Her. I'm not even getting into it here but Her is an abysmally written character imo and she also does the trope of becoming brown when evil which is. Really gross.

Overall, my rankings would be:
Character stories: 10/10
Overarching story: 6/10
Gameplay: 2/10 (It was so bad. At least the cage was fun??)
Music: 10/10
Overall: 5/10

DoDNieR continues it's trend of making mediocre games with very compelling stories.

Favorite characters were Rion, Dimos, Noelle, and 10H.

Mobile game trappings aside, the art, music, and story of Nier Reincarnation is incredible and extremely valuable if you're a fan of this franchise overall.

For all intents and purposes, Reincarnation is Nier 3, and if you can't experience the end of the story before it shuts down, find somewhere to watch it because it rules.

I think it's a bit lacking compared to other gacha gameplay-wise, but its story and the way it integrates in the greater Nier universe is fantastic

Lo siento no soy lo suficientemente fuerte para jugar esto

4/10

Story or characters didn’t really interest me.

i played this at launch and did really really enjoy it for a while and had fun with it but got to a point where i didn't want to learn the mechanics to further progress in yet another gacha game so it fell through the cracks. i had gotten 9S and Kainé at least so that's all that matters to me <3 and joker when p5 collab happened

So many menus and accepting penny gifts of summon gems to press 2 skill buttons during combat. This could have easily been a half decent switch game if it was de-gacha'd

(soon to be) lost medias 😕

Recently finished up this, and man I got a lot of thoughts about it. I’ve been playing since the game came out in 2021, stopped playing after the Sun & the Moon started, and got back into it when the End of Service was announced. NieR: Automata’s my favorite game ever and Replicant is not too far behind, so I was very excited to play this.

At first, it felt pretty stale and slow to get through. I remember Yoko Taro saying way back that this was the sequel to Automata, but nothing in the story brought up anything related to the previous games. This made it very hard to be interested in the individual characters, especially since they felt very 1 and done with how the chapters are laid out. But oh man, does the story wrap up nicely in the end. It felt like the storytelling got better with each act. Like, the Sun and the Moon characters felt a lot more memorable than the Girl and the Monster ones (granted that might be recency bias since there was a 2ish year gap between me playing the two acts). People and the World was everything I wanted from the start, and it benefits from being built off the foundation of the prior acts. For that it redeemed how I felt in the early story, definitely a great payoff in the end. If you loved Replicant 1.22 and Automata, you should absolutely check out the story on Youtube (Jaye Bird is a pretty good resource for all the game's content as it was in-game). It also helps if you know some pre-Replicant and between-game lore, like White Chlorination Syndrome, Legion, Drakengard connections, etc.

Now, the worst part of the game by FAR is actually playing the game, in every way. The combat is a mindless and slow auto battler. Like the combo meter building up and timing your healing sounds pretty decent, until you hit the auto button and realize you’ll get the same result. It makes all the game's characters and costumes feel the same except for attackers/healers, character stats, and different elements. Battling in the main story is so boring that it brought down my enjoyment every time there was a fight or 3 between story moments. The only kinda good moments were when characters would talk during the fight. Menus are also a tedious chore to get through, especially with it being where 99% of all inputs are made. I’m not sure if it was because I had a mid grade 2020 phone, but every menu action felt sooooo slow to get through, like getting a duplicate summon and wanting to upgrade the respective character and weapon. It also was hard to know what made units good toward the end, and checking everyone’s skills was so slow that I would just use nierrein.guide to get the highest strength teams. Luckily though, the main story is not that high of a force level, and by the end Square gave us so much upgrade material that you could get by easily. This is excluding all the side content though which where strength and knowledge really mattered. Like, I never wanted to do Recollections of Dusk because it’s tied to a huge debuff that you needed the right character trait to get past. Just a sludge of a game. I really can’t overstate how boring and slow this game felt to play. It being a mobile only worsened that as well.

The whole vibe of a NieR game is done soooo good though. I wouldn't say the soundtrack is on par with the main games, but it’s still pretty good and fits the atmosphere of the Cage. There's a few standout tracks like Kaikyo, Kizuna, Normandy, Sekiryo, Kusabi, and the final boss song. I think what brings some of it down is the way too frequent normal battle songs and the way more atmospheric approach to the music. The artstyle is very striking, and the character designs and costumes are very memorable. I really dug the play or stagelike style the story chapters had, and how alot of a lot of Automata is felt in the UI elements. It's a shame that the Cage itself looks so huge and grand, but because it's a linear mobile game there’s no real exploration to go see everything it has to offer. On one I hand I like the individual characters’ worlds are only in the story play portions, but since we get whiffs of the 3D version in battles, I also kinda wish we coulda seen stuff like the wizard school, F66x/063y’s home, or Noelle’s wakeup chamber in its full capacity. One thing I loved was how much this game’s storytelling reminded me of the Forest of Myth section in Replicant or Automata’s near-endgame text story. Those really hit hard and I love that they kept doing that here.

The amount of lore here is insane, especially pre-Replicant timeline events. Like I haven’t read the complete EX or Recollection of Dusk stories yet, but from the little I’ve seen it adds a lot more to the Reincarnation characters and the status of the world before and during Project Gestalt. It really gets me excited to eventually play the Drakengard games, and possibly read up on SINoALICE’s connections; Drakengard 3 in particular with characters like Zero and Accord. Seeing the community talk about this game was really fun.

So far I’ve had a hard time caring super hard about any gacha game I’ve played, but it's really sad hearing Reincarnation will be gone forever here soon. It’s a surreal feeling I've never experienced directly with a game. Usually these kinds of games’ gameplay loops seem so tedious and frustrating that it never looks worth it from the outside. It’s because I love NieR so much that I decided to stick it through to the end, and I’m really happy I did. Boring and sludgy gameplay aside, I’m glad this game’s art and narrative existed and is being preserved by the people for others to still experience. I am now part of a niche community of a niche community who was here while it was alive, and I feel I got a stronger connection to the game because of it. Just make it a standard game next time Taro, but maybe that’s not your style. I’ll be there for the next entry.

Decided to play this before the end of service so i could say i played every NieR game, and im so glad i did because this became my favourite out of the three.

While the gameplay is just a basic auto battler, it was entirely worth playing for the beautifull art and stories.

If you like Drakengard/NieR, definitly watch the story on youtube or something. Because this is NieR 3, and i wish more people saw it as that.

Very pretty art, not much else.

Review of first chapter The Girl and The Monster

Has some really beautiful set pieces and the music is great The Cage really reminds me of Ueda's aesthetic in games like Ico and Shadow of Colossus.

As far as the story goes the individual weapon stories are largely hit and miss with the overall arching story of Girl/Monster being fairly good and I felt ended really strong. The main problem is the game is just dull as hell the whole thing just plays itself. As shitty as it is that this game will soon be taken offline and be unavailable to play you can get the same experience by watching someone else play it on youtube quite literally.

This is a 6/10 just for the last story act, otherwise it would have been way lower. Only recommended to hardcore Taroverse fans

I spent way too much time playing this game

No matter what people say, this is NieR 3.
It's story is of the same quality you'd expect from Yoko Taro and his team. Just a damn shame it's a gacha. Would've been perfect for a format similar to Octopath Traveler.
Still, a worthy entry with some of my favorite characters of all time. I hope it'll one day get an offline port so that its not permanently lost to the void.

With service for the game over, I can finally put my thoughts on this game.

I have somewhat mixed feelings on this game. While I enjoyed the story and all side content relating to the story (Character Stories, Dark Memories, Hidden Stories, and RoD Stories), I found the gameplay and the grind for materials extremely repetitive. It also didn't help that for the majority of my playthrough, the game would lag and crash a lot. I eventually discovered that it was due to my iPad being an old model, and I was lucky to transfer my data over to my iPhone 13 before service ended.

Unfortunately, I didn't find this out until roughly a month before the end of the game. If I had found this out a lot sooner, I would've had a much better time with the game overall. But that didn't happen. In the end, I missed out on completing Sarafa's and 10H's Dark Memories, and missed out on completing RoD Stories for 63Y, Lars, and Griff.

Regardless of my experience with the mobile game, if it were to ever be remade for consoles, I would definitely pick it up again to relive the story and be able to complete all of the Dark Memories and RoD quests. I'm not sure how the game would be translate from mobile to console in terms of gameplay, but I have a feeling (and hope) that it would be a huge improvement in playability.


Loved the gameplay and story. I pulled all the automata characters and dipped.

El único gacha que juego actualmente, me hubiese gustado que fuese de consola pero bueno, se ve bien y todo pero ser gacha le quita algunos puntos. Pero no voy a mentir, lo juego por la historia y el Yoko Taro le sabe a hacer historias. Muy bueno.

its nier so its automatically good, rip

Getting through so I'm ready for any sort of lore revelations in the concerts over these next few months. This first arc takes a while to get invested and only starts adding from interesting more elements in the storybook vignettes in the later half.

Shame gameplay is just an autobattler, but now its gotten rid of the gacha grind by showering players with all the general resources to max level characters. My only regret was dropping this at launch to never be able to get 2B, Kaine or Zero.

Going to curse at Yoko Taro at the concert cause we're now even further from Caim being mentioned in any way shape or form