Reviews from

in the past


I started this series with the 4th game and it was fantastic.

Going back to 3 I noticed how improved 4 was however I've got to say I enjoyed the locations and missions more in 3 at the time of finishing.

I may have to go back and play 4 as I do prefer 4 overall but 3 was really a special game the story was kinda whatever but the locations music and gameplay were all really fun.

Понравилась меньше прошлой части. Локации менее запоминающиеся. Все миссии похожи одна на другую. Но все еще очень веселая стрельба и улучшенный X-Ray

This is exactly what you wished for while playing Sniper Elite V2, and it works well. The levels are actually open now and allow you to do everything with a greater variety and generally more fun. With 'everything' meaning the constant loop of shooting a few times and changing position. Oh well. At least they switched up the grey scenery for yellow scenery, eh?

not a huge fan of the level design of this one it was trying to be mgs i feel like and it just was not
but still u can shoot balls


Mdr tirer dans les couilles ahah zizi couilles bite

Genérico a más no poder, tu francotirador realmente solo lo puedes usar en lugares concretos si no quieres que te oiga todo el mapa, las otras armas no se sienten bien al dispararlas, a veces te ven enemigos que tardan 1 minuto en llegar corriendo a donde estas (y que tu por supuesto no puedes ver), las misiones pocos claras, la historia muy mala.... No merece la pena.

Well, it's certainly a marked improvement from the last entry, but it's still not quite enough to be worthwhile.

Sniper Elite III takes things from the dreary, war-torn streets of Berlin in the final days of the Second World War back to the North African front in the early 1940s. This change in scenery gives the game a nice, unique look and a visual upgrade from the last one, even in its remastered form.

With these new sandy vistas comes an upgrade in level and game design. Having learned from last time, this third entry, while still very much baked in linear objectives and intent, allows a lot more freedom in its levels this time, giving you several different paths to approach your objective from. These alternate paths also come with optional side objectives that serve no purpose other than granting you some extra XP that goes towards unlocking new weapons or reticles for your rifle.

In conjunction with this new approach to its level design, Sniper Elite III also vastly improves its stealth mechanics, making sneaking an actual viable option now. In fact, it encompassed a good 90% of my playthrough. You now have an eye indicator to show your visibility, as well as a stealth melee prompt and a lot more opportunities to mask your noise.

All of this serves to make the overall Sniper Elite experience a lot more palatable, and yet, I wouldn't say it's enjoyable still. Not to sound picky or anything, but much of the game feels like you're just going through the motions in a very dull way. Perhaps this is down to the continuing issue of the lack of an engaging narrative or purpose for embarking on these missions, or perhaps that the objectives themselves are uninspired.

There's really no one level that stands out in Sniper Elite III; it all just kind of blends together by the end.

Despite this, I did still have a better time with the third entry than I did in V2, and while there are still areas for improvement next time, after everything I've heard about the fourth entry, it sounds like they've once again outdone themselves.

6/10

Seems like each release of this series gets better. Interactive maps that you can tackle in different ways were added and done very well. Keep it up Rebellion.