Reviews from

in the past


This game seems neat but the way it handles movement made me motion sick, also the item pickup noise is really obnoxious and it could seriously use a calmer bgm track to fade to when not in combat. The gunplay was solid though, I'd've kept playing if it wasn't making me physically ill.

Turok
gamingitlaldy
gamingitlaldy
Turok

It’s hard retrospectively looking back on certain games with a modern mindset. For me those are 8-bit and early 3D games. They just don’t seem to age well at all. Despite having a lovely remaster for the PC making the game look crisp and clean. There are still some modern elements that would have been harder to implement such as dynamic lighting and not using a lives system.

The gameplay reminded me very much of Serious Sam, running very fast while numerous enemies shoot or run at you. It is possibly due to its age that the game does not have a crosshair, crosshairs in video games didn’t come into play until after the year 2000 and Turock was 1997. You can get an unintentional crosshair by opening up the map overly as you run around. This will show the player’s location with a yellow triangle which is always fixed on the centre of the screen. The map overlay is a thin wireframe of the level that despite taking up most of the screen is surprisingly unobstructive.

Most modern day games give you optional secrets for you to find if you wish. Main game completion does not rely on the player finding them but it feels like Turock does. Each level has a certain amount of keys that when you collect enough it opens another level in the hub world. Rather than just getting the player from A to B to complete each level and progress to the next the player is expected to find all the hidden secrets to progress.

There doesn’t seem to be much of a storyline or narrative. You just seem to be thrown into a world with dinosaurs and army men trying to kill you. Each boss is just labelled ‘Boss’. I know the game was branded after a comic book of the early 1900s of the same name but I think they just used the name and likeness of the character without any effort in fleshing out a narrative. Then again, back then not many games prioritised a story like nowadays. It is possible that I’m missing something such as the physical instruction booklet that came with the original N64 game, that could have been a full book of backstory for all I know. To be honest I don’t care enough to check via Google.

I played around half the game and just got quite bored of it, possibly due to the age of the game or perhaps it was always boring. That being said, it seems like it was a well known game back in the Nintendo 64 days.

Worth a punt for people who enjoy retro games or perhaps have a childhood fondness for Turock and want to relive the glory days

Surprisingly enjoyed 100%ing this, even though it's so old and there's so many better FPS games out there. Overall gameplay is great though. Collectibles, boss fights, good platforming and great level design. Only negative is some of the secret areas are way too hard to find without a guide, I don't want to walk into every wall in a level just to be rewarded with some armour after the 95th one i walked into. Overall decent game, even though it's 20+ years old. 8/10