the disclaimer prior to play claiming "exaggerated depictions" does not prepare you for the ham-fisted caricatures within which results in nonsensical social exchanges and a questionable conclusion. while a 6x speed toggle is available upon replay you cannot choose to skip entire mirages, padding attempts for other endings and routes into absolute drudgery and ultimately killing my enjoyment entirely before getting my final third.

its cheeky engagement with sexual and queer imagery turns away and blushes when it comes to actually depicting any genitalia where it would be acceptable to include. every nude doll body is of the exact same proportion and i often struggled to tell Claudio and Andrea apart due to their only visual differences being a slight hair part, something i feel is a massive flaw of the artistic style which personally isn't to my tastes. i'm not desperate for illustrated nudity, i just wish it was genuine about its subject matter.

i also second the criticism that Mediterranea borrows just a bit too much from We Know the Devil, a similar game of social exclusion with its supernatural influence on a circle of friends which realises its narrative far more succinctly. to throw them a rope and say something positive, the way the 2d artwork organically navigates the 3d spaces is impressive and the sheer amount of illustration assets is staggering. there's a strong visual aesthetic sense, the style of the artwork just pairs poorly with it.

"wow cool symbolism!" [gundam shooting overhead] "transfems always dispense the best advice"

Reviewed on Jan 01, 2024


2 Comments


5 months ago

Damn, I had my eye on this game, sucks to hear that it's toothless. Good review

5 months ago

@LordDarias high praise from you... thank you so much for reading, it's a neat game but? definitely kind of regret spending my day playing