It’s time to replay the American Castlevania 3. One of the hardest games of all time, a shitty bastardisation of a masterpiece…

I actually think I like this version better than Akumajou Densetsu. I’m not trying to be a contrarian or anything, i’m also not trying to act like I’m incredible at games, but upon replay, I don’t think it’s as hard as its reputation suggests. Maybe it’s the route I took (I went for Grant, but rejected Sypha) but I didn’t have too much trouble beating the game.

Not only that, I realised that Grant is INSANELY good. If you use him right, he can skip hard parts of the game with ease (6-0C, 9-04 etc.)

Also, being sent back to A-02 if you die on Dracula isn’t too bad, he’s not too hard (as long as you get the axe), especially compared to the clone. If you can beat the Japanese version, you can beat the American one.

One day, I’ll try Alucard’s path, and maybe I’ll hate it, maybe I’ll love it. But for now, it’s a fantastic game.

Reviewed on Apr 02, 2024


5 Comments


28 days ago

Why do you call it American Castlevania lol?

28 days ago

@RedBackLoggd because there are 2 versions of Castlevania 3, one of them (akumajou densetsu) was only released in japan and has alot of difficulty, music and sprite changes. the one i'm reviewing is the international one

28 days ago

Ah never knew that, ty for elucidating me. Do you know why they released two different versions?

28 days ago

@RedBackLoggd with the sound and graphics, i'm pretty sure they were limitations, since the Japanese version had a VRC6 chip inside of it. The difficulty was probably just konami trying to raise game-play time, because akumajou densetsu is pretty easy.

28 days ago

Never knew the Famicon was technologically different from the NES. You're educating me nonstop today haha