Donkey Kong Country turned out to be one of my favorite games on the SNES, and while I was excited to check out its first sequel, I wasn’t sure if it was going to be on the same level as its predecessor. Now that I’ve actually beaten it, though, Donkey Kong Country 2: Diddy’s Kong Quest took everything that made Donkey Kong Country good and made it even better. The levels are even more atmospheric and well designed than they were in the first game, and David Wise’s score is twice as terrific as the first one. Not only that, but giving Dixie Kong an advantage over Diddy Kong rather than just being a walking shield was a great idea, and it also led to some incredible levels designed around her hover ability.

Donkey Kong Country 2: Diddy’s Kong Quest is also far more difficult than its predecessor, which was a hard game on its own, and although I found myself losing a lot more lives throughout this game, I also found myself having a lot more fun. Donkey Kong Country was challenging, but fair, and while that still kind of applies to Donkey Kong Country 2: Diddy’s Kong Quest, I saw the game as the perfect balance between a fair challenge and a rage inducer, and that balance was what kept me going, in a way.

Although I still need to play more games on the SNES, especially more story driven ones, I have no problem calling Donkey Kong Country 2: Diddy’s Kong Quest my favorite SNES game, and although I’m still very excited to play Donkey Kong Country 3: Dixie Kong’s Double Trouble!, I’m not sure if it can get any better than this.

Reviewed on Mar 24, 2021


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