Along with Super Smash Bros. for Wii U and The Legend of Zelda: The Wind Waker HD, the first Splatoon game was one of the first games that I got for my Wii U, and while I did have fun with it and I considered it to be a good game overall, I still felt underwhelmed by it, even after it got update after update presenting new events. I didn't like how practically none of the interesting mechanics and ways of traversal present in the single player campaign were integrated into the multiplayer, and I especially didn't like how there was technically only one game mode, at least in the unranked matches. When I played Splatoon 2, I was hoping that at least some of these issues would be fixed, but Splatoon 2 feels almost exactly the same as its predecessor, complete with the same strengths and weaknesses.

Like the first game, the best parts of Splatoon 2 are its aesthetics and the single player campaign. The art style and world are just as unique and creative as they were in the first game, and Splatoon 2's bubbly, techno-fused score is even better than the score in the first game. The single player campaign is also great, complete with new and interesting platforming mechanics. I already mentioned what I disliked about this game earlier in this review, and while I still do like the core gameplay of Splatoon 2, I got tired of the multiplayer pretty quickly.

Overall, Splatoon 2 feels less like a sequel to Splatoon and more like a Splatoon Expansion pack, and while I do consider this game to be slightly better than its predecessor, I hope that the upcoming Splatoon 3 will make an effort to stand out.

Reviewed on Mar 26, 2021


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