Fun resource management game hurt by pacing issues and a campaign that's a little too long.

Being a fan of the original Punch Club, I would be lying if I said I didn't have any expectations starting this game. The combat certainly improved, becoming way more strategic in a way that was pretty fun. Adapting to your enemies skills in order to win fights was really fun.

However, I gotta say - this game is way too long for it's pacing. I saw the carefully spread quests and game events from start to finish to prevent the game from feeling dull by having questlines to interact with so I know love and care was put to avoid this happening but in the end it should've been shorter to begin with. While there's an incredible amount of content (really, I was baffled) more is not always better.

And I have to say the old school theme of the first game was more appealing to me than the cyberpunk world of this one.

Still fun, but beating it might feel like a chore after a while.

Reviewed on Nov 20, 2023


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