A fun action roguelike, with a smart amount of strategy that involves moving from ship to ship in search of what you need most at the time. All pulled together with a neon-punky British sci-fi aesthetic that wouldn't look out of place on British snacks from the 80s and 90s.
A variety of hazards and character quirks inject some much-needed variety into the stages. A dash through oil spills to make it to a healing machine can be equal parts hilarious and frustrating, and it was fun to dash to the exit with bullets trailing after me.
It's deeply saturated with anti-corporate humour. Anti-climatic conclusions serve as both the punchline but also an unsatisfying ending to many things. Don't expect dramatic boss fights or plot twists.
Wholly recommended to sci-fi fans and those looking for a quirky FPS rogue-like that relies more on motion than stats.
A variety of hazards and character quirks inject some much-needed variety into the stages. A dash through oil spills to make it to a healing machine can be equal parts hilarious and frustrating, and it was fun to dash to the exit with bullets trailing after me.
It's deeply saturated with anti-corporate humour. Anti-climatic conclusions serve as both the punchline but also an unsatisfying ending to many things. Don't expect dramatic boss fights or plot twists.
Wholly recommended to sci-fi fans and those looking for a quirky FPS rogue-like that relies more on motion than stats.