It is so clear that this game suffered issues regarding it's development.

I didn't enjoy Nero's gameplay too much, at first it seemed interesting but gets old pretty quick, specially after being able to play Dante in the second half of the game.

Nero is also kind of annoying as a character, not to the point that I actively dislike him but just not interesting at all. He is cocky and tries to be funny but seems to lack the charisma Dante does. Basicly ends up as an edgier and more boring copy of Dante.

The story is mediocre, I found the moment where a big baddy speedruns revealing his true plan to Nero very funny.

Most of the bosses are good, except maybe some of the last bosses, the problem lies in the fact that they recicle most of them not only once, but twice. Imagine facing the same bosses from the beginning of the game THREE TIMES.

The game improves drastically when you get your hands on Dante, the gameplay is fluid and an overall improvement on DMC 3, the weapons are unique and feel great. Not only the gameplay improves but Dante is as charismatic as ever and a thousand times more interesting than Nero as a character so the game as a whole improves with him around. Even if you fight the same bosses you already did before.

backtracking is annoying but I thought it would be worse.

As I said, the game starts strong with interesting new mechanics and bosses, becomes a bit stale somewhere around the middle and kicks it up again when you play as Dante only to let you down after a few missions forcing you to go back to Nero and facing recycled bosses and some annoying new ones.

It doesn't bring too much new to the table but serves as context for Nero and provides some gameplay improvements, has some nice bosses and highlights plus it's nice to see Dante again.

Reviewed on Feb 05, 2024


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