Gameplay for the first hour was basically just a retread of normal RE8, but as it went on it actually threw out at least one pretty interesting gameplay idea that made it stand out. Story was bad (of course) but the dialogue was mostly not campy enough to make it work like most other RE stories. Also, it had a habit of spawning in death floor that kills you after a certain time and slows you down when you aren't looking during tense moments which surprised then killed me enough to become annoying. Thankfully the mostly fun gameplay carried it and made it feel worth playing.

Reviewed on Jan 05, 2023


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