fun as hell.
not a perfect game, truly has some flaws, but the good parts outweigh the bad parts by any means and is ultimately better than the first game imo.

main flaw for many are the semi-open missions and i share that point, but its rather the execution than the idea for me. having 1 mission thats comparable to mirrors edge catalyst couldve been great, but we got a mostly buggy bike (that you cant respawn when its stuck somewhere (whose idea was that)) with heavy performance drops. those missions are still fun and offer great parkour, but not as much as the first half of the game.
rogue-runner gamemode is kind of weird, it unlocks its last stage at nearly the end of the game but u can play it beforehand... whats the reason to lock the stages at all?
its easier than the first game, i'd say. could also be because im just used to the mechanics because of the first game.
lastly the last gimmick of the game thatll be used in one of the last levels (wont spoil here) was not as fluid as expected, couldve been way better.

as for the positive points, oh boy... music is banging, boss fights are better, more environmental variety, more parkour puzzles, the collectables are automatically marked on your map (so you dont have to search every corner of the level but instead just need to search how to get to the collectable), the puzzles in the cyberlevels from GR1 have been replaced with pure parkour levels, better skill system, the only-bike levels are fun, and the general variety in gameplay ideas is insane. this could be seen as a flaw too though, as there are very fun ideas throughout the game but are only used in like a 10-20 min section max. (like e.g. double jump pickups).

definitely a good game.

Reviewed on Jan 07, 2024


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