Pros:
+ fitting, clean art style
+ animations are fluid and stylish
+ camera never gets in the way of the action
+ enemies are easily distinguishable and color-coded
+ high level of enemy variety that demand a lot of attention
+ decks are balanced and offer wildly different approaches
+ shops offer a lot of options to improve your deck
+ most missions offer secondary objectives
+ the final level is smartly designed...

Cons:
- but also frustratingly difficult
- difficulty options are very unbalanced
- repeating missions or a turn is limited to only the easiest difficulties
- extra minion enemies can spawn indefinitely
- Bar Tender enemies in particular are far too tough
- runs always feel the same and take place in the same few rooms
- little variety between level architecture and level objectives
- some objectives like getting a suitcase are practically impossible
- card draws are not actually randomized but pre-rolled
- events are too rare and can make or break a run
- story is pratically non-existant

Playtime: 23 hours, four out of six decks unlocked, one playthrough on Classic Plus difficulty finished.

Magic Moment: Coming up with a distinct strategy that pushes an enemy off the screen for the first time.
Blagic Moment: Restarting a fight and realizing that the deck is literally pre-rolled and stacked against you.

Best Deck: Counter Deck. Hitting with counter attacks twice in a row is very satisfying
Best Card: Wall Jump Punch. Combine it with Steel Self to kill everything in one hit.

Verdict:
Fights in Tight Spaces is a good game that could have been great. With more variety in the level designs and objectives, more fluid difficulty options that let players decide if they want to repeat turns or entire missions, and a more involving story, this could have been a modern classic. While the distinguishing features like the smartly designed action, memorable art style, and heaps of combat options cannot be understated, Fights in Tight Spaces does not offer enough to really stand out in the deluge of contemporary roguelites.

Take a look at the demo to see if it's enough to hook you. Everyone else should probably skip this.

Reviewed on Aug 30, 2023


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