It's really important for a tactics game to give you as much information as you need to be able to make informed decisions. If you don't have enough information then you're just guessing and it becomes hard to do anything tactically. Unfortunately, Ragnarok: Tactics hides or obfuscates too much information to be much fun to play. Too much of the combat felt like I was hoping for the best and finding out that, no, what I was hoping for wasn't going to happen because of information the game just didn't feel like giving to me. It makes combat very frustrating and when the first few hours of story weren't doing anything for me, it made me ask: Why bother playing this when there's so much else available. I could sit and play this (multiple times, as the game seems to suggest doing) but there are so many better things out there to try instead.

Reviewed on Jun 10, 2021


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