Although the concept is inspired by Bloodborne, it seems like the game hasn't quite decided what it will be. Bloodborne-looking Sekiro? I mean, I've seen something similar to this recently in Lies of P, but Lies of P was a production that was just like a real Soulsborne game with its gameplay and level designs. The parry system feels bad, and most of the time you don't even know whether you parry or not. Movements and combat feel cumbersome, which is the biggest minus in a soulslike game. Although the character's ability to steal his opponent's ability with his claw is cool, your job is done until you use it during the fight due to the slow animation. Although the level designs, hub section, graphics and lighting are nice, the game could be much better if it had more enjoyable and satisfying gameplay. Still, it's one of the indies you can try as a soulslike (and especially if you're a PC player waiting for Bloodborne to come to PC :P)

Reviewed on Jan 16, 2024


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