We should repair rather than remove. This goes not only for an old broken camera or record player, but the relationship we have with the people we care about. This is what ‘’Assemble with care’’ is all about and it expresses that with 13 levels of you assembling stuff interspersed with slides of a story about a falling father/daughter relationship and two feuding sisters. Great as a concept, not so much as execution. The clickety clacks of objects while they are disassembled and put together is what is best here. Sliding my fingers through the touchpad to unscrew the screws never got old and was satisfying, which I guess is what the devs were going for. And it is, don't get me wrong, but for a game titled like this I expected a lot more. What should’ve been most important here is process: the process of taking things apart and finding out what they are really made of, what their texture of history is, how they were and how they are now. I might be describing a wholly different game, but the set up of the premise just asks for more. It is just too simple for my taste. Every action is relegated to unscrewing, removing basic pieces, connecting wires and glueing stuff once in a while. There is barely any character in the objects themselves .It is fine and quite chill though if I don’t have my occasional wrestle with the controls. I understand that the gameplay loop must have repeating elements in it for progression to occur, but what we have here barely kept my interest. It also didn’t help that what little writing this had was at a disney channel level of competence. At the end of the day we mustn't forget that this is an indie phone game, and for that I can cut it some slack.

p.s
Maria has to have one of the most fake jobs I've ever seen in a game. Repair woman, really ? She earns a living by gluing shit together that any 2 year old could and travels europe with it. Nah

Reviewed on Dec 08, 2023


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