I love the gameplay here. Fun movement and a great balance of being able to go fast as fuck and being able to take your time by peeking around corners. Very satisfying gunplay especially with reloading being a tad more nuanced than usual, fun level design, some pretty good music. Overall, a damn fine FPS!

I do have two big gripes with it though. First one is the environments, which look the same for the entire game. The second is the bosses, which just suck ass as they just mostly stand around spamming shit while you unload 500 bullets into them hoping they just fuck off and die already.

Enemy variety is also weak, but it works well enough for the game's length.

I hope the sequel (Beyond Citadel, IIRC) fixes these issues. It actually seems like it does improve on them from what I've seen of the demo so far, at least, while also doubling down on the parts I did like!

PS: anyone who calls it "anime Doom" has not played Doom. Also, anyone who gets filtered by weapons being projectile-based (with arcs and shit) and the reload mechanics is honestly a moron.

Reviewed on Apr 18, 2024


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