Kingdoms of Amalur is a Western open world RPG, often thought of as a 3rd person Skyrim. It has most of the features you would expect from this type of game. An open world map. A huge number of side quests. Character creation, skills and leveling. Alchemy, blacksmithing and opening locks.You pick between 3 character types, the classic Fighter/Mage/Thief typesets, each one having different special abilities and able to use different equipment. You can also do a combination of the 3 if you want. The combat is quite fun, you combine your attacks with your special abilities and can parry and dodge too. It's nothing special and gets fairly repetitive after a while, but you have the option to change classes at any point in the game by use of a fateweaver and this helps keep it fresh. On the face of it, KOA seems like a fairly standard RPG for this gen, but there are two things I think it does really well. Firstly, the dialogue in the game is really nice. All quest givers have something interesting to say to you and a lot of the time they will even accompany you or provide some form of voiced twist, even in the smallest of side-quests. They also separate the most menial of fetch quests into a separate group called tasks. Secondly, the map is excellent. For a start, it's bright and beautiful with a great variety of environments and enemies. The connections between each area really flows well too, which gives you a nice feeling of continuity and makes it quite fun to explore. It's a pretty solid RPG which I think probably holds up to the reputative it received at release as a decent but not special game. It's cheap too so pick it up.

Reviewed on Dec 14, 2023


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