Never thought I was a fan of old-school shooters, pretty firmly bounced off of Doom (1993), but Marathon absolutely grabbed me. Shooting hordes of baddies had a really good oomph, the level design was confusing but always manageable, and the story kept me hunting for terminal after terminal to get more scraps of scrumptious lore.

There's a few puzzles or sections that make some seriously gnarly use of the technical limitations, like hidden ammunition locked behind hallways that only exist from certain angles, or the 'jumping puzzles' where you have to make use of your character's very floaty momentum. It all feels very clever and pretty well put-together given how much the shooter genre has evolved over the last ~30 years.

4/5 I want Durandal to passive-aggressively say "loves and kisses" again

Reviewed on Dec 09, 2023


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